This commit is contained in:
nephacks
2025-06-04 03:22:50 +02:00
parent f234f23848
commit f12416cffd
14243 changed files with 6446499 additions and 26 deletions

View File

@@ -0,0 +1,52 @@
// ----------------------------------------- //
// File generated by VPC //
// ----------------------------------------- //
Source file: F:\csgo_64\cstrike15_src\utils\common\cmdlib.cpp
Debug output file: F:\csgo_64\cstrike15_src\utils\common\cmdlib.cpp
Release output file: F:\csgo_64\cstrike15_src\utils\common\cmdlib.cpp
Containing unity file:
PCH file:
Source file: F:\csgo_64\cstrike15_src\common\debug_dll_check.cpp
Debug output file: F:\csgo_64\cstrike15_src\common\debug_dll_check.cpp
Release output file: F:\csgo_64\cstrike15_src\common\debug_dll_check.cpp
Containing unity file:
PCH file:
Source file: F:\csgo_64\cstrike15_src\public\filesystem_helpers.cpp
Debug output file: F:\csgo_64\cstrike15_src\public\filesystem_helpers.cpp
Release output file: F:\csgo_64\cstrike15_src\public\filesystem_helpers.cpp
Containing unity file:
PCH file:
Source file: F:\csgo_64\cstrike15_src\public\filesystem_init.cpp
Debug output file: F:\csgo_64\cstrike15_src\public\filesystem_init.cpp
Release output file: F:\csgo_64\cstrike15_src\public\filesystem_init.cpp
Containing unity file:
PCH file:
Source file: F:\csgo_64\cstrike15_src\utils\common\filesystem_tools.cpp
Debug output file: F:\csgo_64\cstrike15_src\utils\common\filesystem_tools.cpp
Release output file: F:\csgo_64\cstrike15_src\utils\common\filesystem_tools.cpp
Containing unity file:
PCH file:
Source file: F:\csgo_64\cstrike15_src\public\materialobjects\materialobjects.cpp
Debug output file: F:\csgo_64\cstrike15_src\public\materialobjects\materialobjects.cpp
Release output file: F:\csgo_64\cstrike15_src\public\materialobjects\materialobjects.cpp
Containing unity file:
PCH file:
Source file: F:\csgo_64\cstrike15_src\public\tier0\memoverride.cpp
Debug output file: F:\csgo_64\cstrike15_src\public\tier0\memoverride.cpp
Release output file: F:\csgo_64\cstrike15_src\public\tier0\memoverride.cpp
Containing unity file:
PCH file:
Source file: F:\csgo_64\cstrike15_src\utils\vtex\vtex.cpp
Debug output file: F:\csgo_64\cstrike15_src\utils\vtex\vtex.cpp
Release output file: F:\csgo_64\cstrike15_src\utils\vtex\vtex.cpp
Containing unity file:
PCH file:

View File

@@ -0,0 +1,16 @@
// ----------------------------------------- //
// File generated by VPC //
// ----------------------------------------- //
Source file: F:\csgo_64\cstrike15_src\public\tier0\memoverride.cpp
Debug output file: F:\csgo_64\cstrike15_src\public\tier0\memoverride.cpp
Release output file: F:\csgo_64\cstrike15_src\public\tier0\memoverride.cpp
Containing unity file:
PCH file:
Source file: F:\csgo_64\cstrike15_src\utils\vtex\vtex_launcher.cpp
Debug output file: F:\csgo_64\cstrike15_src\utils\vtex\vtex_launcher.cpp
Release output file: F:\csgo_64\cstrike15_src\utils\vtex\vtex_launcher.cpp
Containing unity file:
PCH file:

4264
utils/vtex/vtex.cpp Normal file

File diff suppressed because it is too large Load Diff

77
utils/vtex/vtex_dll.vpc Normal file
View File

@@ -0,0 +1,77 @@
//-----------------------------------------------------------------------------
// VTEX_DLL.VPC
//
// Project Script
//-----------------------------------------------------------------------------
$Macro SRCDIR "..\.."
$Macro OUTBINDIR "$SRCDIR\..\game\bin"
$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
$Configuration
{
$Compiler
{
$AdditionalIncludeDirectories "$BASE,..\common"
$PreprocessorDefinitions "$BASE;VTEX_DLL;VTEX_DLL_EXPORTS;PROTECTED_THINGS_DISABLE"
}
$Linker
{
$AdditionalLibraryDirectories "$BASE;$(XEDK)\lib\win32\vs2010"
$SystemLibraries "iconv" [$OSXALL]
}
}
$Configuration "Debug"
{
$General
{
$OutputDirectory ".\Debug_dll" [$WIN32]
$IntermediateDirectory ".\Debug_dll" [$WIN32]
}
}
$Configuration "Release"
{
$General
{
$OutputDirectory ".\Release_dll" [$WIN32]
$IntermediateDirectory ".\Release_dll" [$WIN32]
}
}
$Project "Vtex_dll"
{
$Folder "Source Files"
{
$File "$SRCDIR\public\materialobjects\materialobjects.cpp"
$File "..\common\cmdlib.cpp"
$File "$SRCDIR\public\filesystem_helpers.cpp"
$File "$SRCDIR\public\filesystem_init.cpp"
$File "..\common\filesystem_tools.cpp"
$File "vtex.cpp"
}
$Folder "Header Files"
{
$File "$SRCDIR\public\ivtex.h"
}
$Folder "Link Libraries"
{
$Lib bitmap
$Lib mathlib
$Lib tier2
$Lib vtf
$Lib "$LIBPUBLIC\resourcefile"
$Lib "$LIBPUBLIC\tier3"
$Lib "$LIBPUBLIC\datamodel"
$Lib "$LIBPUBLIC\dmserializers"
$Lib "$LIBPUBLIC\materialobjects"
}
}

View File

@@ -0,0 +1,13 @@
"vpc_cache"
{
"CacheVersion" "1"
"win32"
{
"CRCFile" "vtex_dll.vcxproj.vpc_crc"
"OutputFiles"
{
"0" "vtex_dll.vcxproj"
"1" "vtex_dll.vcxproj.filters"
}
}
}

View File

@@ -0,0 +1,49 @@
//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. =======//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#include <stdio.h>
#include "tier1/interface.h"
#include "ilaunchabledll.h"
#include "tier2/tier2.h"
int main( int argc, char **argv )
{
InitCommandLineProgram( argc, argv );
const char *pModuleName = "vtex_dll.dll";
CSysModule *pModule = Sys_LoadModule( pModuleName );
if ( !pModule )
{
printf( "Can't load %s.", pModuleName );
return false;
}
CreateInterfaceFn fn = Sys_GetFactory( pModule );
if ( !fn )
{
printf( "Can't get factory from %s.", pModuleName );
Sys_UnloadModule( pModule );
return false;
}
ILaunchableDLL *pInterface = (ILaunchableDLL*)fn( LAUNCHABLE_DLL_INTERFACE_VERSION, NULL );
if ( !pInterface )
{
printf( "Can't get '%s' interface from %s.", LAUNCHABLE_DLL_INTERFACE_VERSION, pModuleName );
Sys_UnloadModule( pModule );
return false;
}
int iRet = pInterface->main( argc, argv );
Sys_UnloadModule( pModule );
return iRet;
}

View File

@@ -0,0 +1,44 @@
//-----------------------------------------------------------------------------
// VTEX_LAUNCHER.VPC
//
// Project Script
//-----------------------------------------------------------------------------
$Macro SRCDIR "..\.."
$Macro OUTBINDIR "$SRCDIR\..\game\bin"
$Macro OUTBINNAME "vtex"
$Include "$SRCDIR\vpc_scripts\source_exe_con_win32_base.vpc"
$Configuration
{
$Compiler
{
$AdditionalIncludeDirectories "$BASE;..\common"
$PreprocessorDefinitions "$BASE;PROTECTED_THINGS_DISABLE"
}
$Linker
{
$AdditionalDependencies "$BASE odbc32.lib odbccp32.lib"
}
}
$Project "Vtex_launcher"
{
$Folder "Source Files"
{
$File "vtex_launcher.cpp"
}
$Folder "Header Files"
{
$File "$SRCDIR\public\ilaunchabledll.h"
}
$Folder "Link Libraries"
{
$File "$SRCDIR\lib\public\tier2.lib"
$File "$SRCDIR\lib\public\mathlib.lib"
}
}

View File

@@ -0,0 +1,13 @@
"vpc_cache"
{
"CacheVersion" "1"
"win32"
{
"CRCFile" "vtex_launcher.vcxproj.vpc_crc"
"OutputFiles"
{
"0" "vtex_launcher.vcxproj"
"1" "vtex_launcher.vcxproj.filters"
}
}
}