This commit is contained in:
nephacks
2025-06-04 03:22:50 +02:00
parent f234f23848
commit f12416cffd
14243 changed files with 6446499 additions and 26 deletions

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//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose: Font effects that operate on linear rgba data
//
//=====================================================================================//
#ifndef _FONTEFFECTS_H
#define _FONTEFFECTS_H
#ifdef _WIN32
#pragma once
#endif
void ApplyScanlineEffectToTexture( int rgbaWide, int rgbaTall, unsigned char *rgba, int iScanLines );
void ApplyGaussianBlurToTexture(int rgbaWide, int rgbaTall, unsigned char *rgba, int iBlur );
void ApplyDropShadowToTexture( int rgbaWide, int rgbaTall, unsigned char *rgba, int iDropShadowOffset );
void ApplyOutlineToTexture( int rgbaWide, int rgbaTall, unsigned char *rgba, int iOutlineSize );
void ApplyRotaryEffectToTexture( int rgbaWide, int rgbaTall, unsigned char *rgba, bool bRotary );
#endif