#if defined( INCLUDE_SCALEFORM ) //========= Copyright 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #ifndef HOWTOPLAY_SCALEFORM_H #define HOWTOPLAY_SCALEFORM_H #ifdef _WIN32 #pragma once #endif #include "scaleformui/scaleformui.h" class CHowToPlayDialogScaleform : public ScaleformFlashInterface { protected: static CHowToPlayDialogScaleform *m_pInstance; CHowToPlayDialogScaleform(); public: static void LoadDialog(); static void UnloadDialog(); void Show(); void Hide(); protected: virtual void FlashReady(); virtual void PostUnloadFlash(); virtual void FlashLoaded(); }; #endif // HOWTOPLAY_SCALEFORM_H #endif // INCLUDE_SCALEFORM