// // InputKBWin32.cpp // #include #include "InputKBWin32.h" // Init statics and constants InputKBWin32 InputKBWin32::s_staticInstance; InputKBWin32::InputKBWin32() { m_keyDownBufferIndex = 0; Init(); } InputKBWin32::~InputKBWin32() { } void InputKBWin32::Init() { for(int kIndex=0; kIndex