2025-06-04 03:22:50 +02:00

20 lines
400 B
C

//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef CS_CLIENT_H
#define CS_CLIENT_H
#ifdef _WIN32
#pragma once
#endif
void respawn( CBaseEntity *pEdict, bool fCopyCorpse );
void FinishClientPutInServer( CCSPlayer *pPlayer );
#endif // CS_CLIENT_H