cstrike15_src/game/server/cstrike15/point_hiding_spot.h
2025-06-04 03:22:50 +02:00

26 lines
615 B
C++

//===== Copyright © Valve Corporation, All rights reserved. ======//
//
// Purpose:
//
//===========================================================================//
#include "baseentity.h"
#pragma once
class CPointHidingSpot : public CServerOnlyPointEntity
{
DECLARE_CLASS( CPointHidingSpot, CServerOnlyPointEntity )
public:
CPointHidingSpot();
DECLARE_DATADESC();
virtual void Activate() OVERRIDE;
virtual void UpdateOnRemove() OVERRIDE;
void PostActivateSetupThink();
void DetachFromHidingSpot();
protected:
CNavArea *m_pNavArea; // nav our hiding spot is associated with
HidingSpot *m_pSpot;
};