2025-06-04 03:22:50 +02:00

33 lines
752 B
C++

//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======//
//
// Purpose: Main interface for DCC
//
// $NoKeywords: $
//===========================================================================//
#ifndef IDCCMAIN_H
#define IDCCMAIN_H
#ifdef _WIN32
#pragma once
#endif
#include "tier0/platform.h"
#include "appframework/iappsystem.h"
//-----------------------------------------------------------------------------
// Purpose: Main interface for DCC
//-----------------------------------------------------------------------------
#define DCC_MAIN_INTERFACE_VERSION "VDCCMain001"
abstract_class IDCCMain : public IAppSystem
{
public:
virtual bool IsInitialized( ) = 0;
};
extern IDCCMain* g_pDCCMain;
#endif // IDCCMAIN_H