39 lines
1.0 KiB
C++
39 lines
1.0 KiB
C++
//========= Copyright © 1996-2009, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=====================================================================================//
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#ifndef __SFUIAVATARIMAGE_H__
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#define __SFUIAVATARIMAGE_H__
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#include "scaleformuiimage.h"
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#ifndef NO_STEAM
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#include "steam/steam_api.h"
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#endif
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#if !defined( _X360 )
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typedef uint64 XUID;
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#endif
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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class ScaleformUIAvatarImage : public ScaleformUIImage
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{
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public:
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static IScaleformAvatarImageProvider *sm_pProvider;
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public:
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ScaleformUIAvatarImage( XUID xuid, const byte* defaultRgba, int defaultWidth, int defaultHeight, ::ImageFormat defaultFormat, SF::GFx::TextureManager* pTextureManager );
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bool LoadAvatarImage( IScaleformAvatarImageProvider *pProvider = NULL );
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private:
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XUID m_xXUID;
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CUtlBuffer m_bufRgbaBuffer;
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};
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#endif // __SFUIAVATARIMAGE_H__
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