cstrike15_src/game/client/cstrike15/gameui/commentaryexplanationdialog.h
2025-06-04 03:22:50 +02:00

37 lines
1.0 KiB
C++

//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. =======
//
// Purpose:
//
//=============================================================================
#ifndef COMMENTARYEXPLANATIONDIALOG_H
#define COMMENTARYEXPLANATIONDIALOG_H
#ifdef _WIN32
#pragma once
#endif
#include "vgui_controls/Frame.h"
#include "utlvector.h"
#include <vgui/KeyCode.h>
//-----------------------------------------------------------------------------
// Purpose: Dialog that explains the commentary mode
//-----------------------------------------------------------------------------
class CCommentaryExplanationDialog : public vgui::Frame
{
DECLARE_CLASS_SIMPLE( CCommentaryExplanationDialog, vgui::Frame );
public:
CCommentaryExplanationDialog(vgui::Panel *parent, char *pszFinishCommand);
~CCommentaryExplanationDialog();
virtual void OnKeyCodePressed(vgui::KeyCode code);
virtual void OnCommand( const char *command );
virtual void OnClose( void );
private:
char m_pszFinishCommand[ 512 ];
};
#endif // COMMENTARYEXPLANATIONDIALOG_H