cstrike15_src/game/server/memorylog.h
2025-06-04 03:22:50 +02:00

26 lines
529 B
C++

//========= Copyright © 1996-2008, Valve Corporation, All rights reserved. ============//
//
// Purpose: Server-side counterpart to C_MemoryLog (see c_memorylog.h)
//
//=============================================================================//
#ifndef MEMORYLOG_H
#define MEMORYLOG_H
#if !defined( _CERT )
#include "igamesystem.h"
class CMemoryLog : public CAutoGameSystemPerFrame
{
public:
// Methods of IGameSystem
virtual void LevelInitPostEntity();
private:
};
#endif // !defined( _CERT )
#endif // MEMORYLOG_H