cstrike15_src/matchmaking/swarm/mm_title_richpresence.h
2025-06-04 03:22:50 +02:00

26 lines
762 B
C

//===== Copyright © 1996-2009, Valve Corporation, All rights reserved. ======//
//
// Purpose:
//
//===========================================================================//
#ifndef MM_TITLE_RICHPRESENCE_H
#define MM_TITLE_RICHPRESENCE_H
#ifdef _WIN32
#pragma once
#endif
#include "mm_title.h"
void MM_Title_RichPresence_Update( KeyValues *pFullSettings, KeyValues *pUpdatedSettings );
void MM_Title_RichPresence_PlayersChanged( KeyValues *pFullSettings );
KeyValues * MM_Title_RichPresence_PrepareForSessionCreate( KeyValues *pSettings );
extern ContextValue_t g_pcv_CONTEXT_ACCESS[];
extern ContextValue_t g_pcv_CONTEXT_GAME_MODE[];
extern ContextValue_t g_pcv_CONTEXT_STATE[];
extern ContextValue_t g_pcv_CONTEXT_DIFFICULTY[];
#endif // MM_TITLE_H