2025-06-04 03:22:50 +02:00

21 lines
517 B
C

//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. =======
//
// Purpose:
//
//=============================================================================
#ifndef MATERIALOBJECTS_H
#define MATERIALOBJECTS_H
#ifdef _WIN32
#pragma once
#endif
#include "materialobjects/dmeamalgtexture.h"
#include "materialobjects/dmesheetsequence.h"
#include "materialobjects/dmeimage.h"
#include "materialobjects/dmetexture.h"
#include "materialobjects/dmeprecompiledtexture.h"
#endif // MATERIALOBJECTS_H