cstrike15_src/serverbrowser/blacklistedservers.h
2025-06-04 03:22:50 +02:00

75 lines
2.1 KiB
C++

//========= Copyright © 1996-2001, Valve LLC, All rights reserved. ============
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================
#ifndef BLACKLISTEDSERVERS_H
#define BLACKLISTEDSERVERS_H
#ifdef _WIN32
#pragma once
#endif
struct blacklisted_server_t
{
int m_nServerID;
char m_szServerName[64];
uint32 m_ulTimeBlacklistedAt;
netadr_t m_NetAdr;
};
//-----------------------------------------------------------------------------
// Purpose: Blacklisted servers list
//-----------------------------------------------------------------------------
class CBlacklistedServers : public vgui::PropertyPage
{
DECLARE_CLASS_SIMPLE( CBlacklistedServers, vgui::PropertyPage );
public:
CBlacklistedServers(vgui::Panel *parent);
~CBlacklistedServers();
// blacklist list, loads/saves from file
void LoadBlacklistedList();
void SaveBlacklistedList();
void AddServer(gameserveritem_t &server);
virtual void ApplySchemeSettings(vgui::IScheme *pScheme);
// passed from main server browser window instead of messages
void OnConnectToGame();
void OnDisconnectFromGame( void );
blacklisted_server_t *GetBlacklistedServer( int iServerID );
bool IsServerBlacklisted(gameserveritem_t &server);
private:
// context menu message handlers
MESSAGE_FUNC( OnPageShow, "PageShow" );
MESSAGE_FUNC_INT( OnOpenContextMenu, "OpenContextMenu", itemID );
MESSAGE_FUNC( OnAddServerByName, "AddServerByName" );
MESSAGE_FUNC( OnRemoveFromBlacklist, "RemoveFromBlacklist" );
MESSAGE_FUNC_CHARPTR( OnFileSelected, "FileSelected", fullpath );
void ClearServerList( void );
void OnAddCurrentServer( void );
void OnImportBlacklist( void );
void OnCommand(const char *command);
void AddBlacklistedServer( int iIndex );
int GetSelectedServerID( void );
bool AddServersFromFile( const char *pszFilename, bool bResetTimes );
private:
vgui::Button *m_pAddServer;
vgui::Button *m_pAddCurrentServer;
vgui::ListPanel *m_pGameList;
vgui::DHANDLE< vgui::FileOpenDialog > m_hImportDialog;
CUtlVector<blacklisted_server_t> m_Blacklist;
int m_iNextServerID;
};
#endif // BLACKLISTEDSERVERS_H