cstrike15_src/utils/hlmv/debugdrawmodel.h
2025-06-04 03:22:50 +02:00

35 lines
2.1 KiB
C

//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef DEBUGDRAWMODEL_H
#define DEBUGDRAWMODEL_H
#ifdef _WIN32
#pragma once
#endif
int DebugDrawModel( IStudioRender *pStudioRender, DrawModelInfo_t& info, matrix3x4_t *pBoneToWorld, const Vector &modelOrigin,
int flags = STUDIORENDER_DRAW_ENTIRE_MODEL );
int DebugDrawModelNormals( IStudioRender *pStudioRender, DrawModelInfo_t& info, matrix3x4_t *pBoneToWorld, const Vector &modelOrigin,
int flags = STUDIORENDER_DRAW_ENTIRE_MODEL );
int DebugDrawModelTangentS( IStudioRender *pStudioRender, DrawModelInfo_t& info, matrix3x4_t *pBoneToWorld, const Vector &modelOrigin,
int flags = STUDIORENDER_DRAW_ENTIRE_MODEL );
int DebugDrawModelTangentT( IStudioRender *pStudioRender, DrawModelInfo_t& info, matrix3x4_t *pBoneToWorld, const Vector &modelOrigin,
int flags = STUDIORENDER_DRAW_ENTIRE_MODEL );
int DebugDrawModelBoneWeights( IStudioRender *pStudioRender, DrawModelInfo_t& info, matrix3x4_t *pBoneToWorld, const Vector &modelOrigin,
int flags = STUDIORENDER_DRAW_ENTIRE_MODEL );
int DebugDrawModelVertColocation( IStudioRender *pStudioRender, DrawModelInfo_t& info, matrix3x4_t *pBoneToWorld, const Vector &modelOrigin,
int flags = STUDIORENDER_DRAW_ENTIRE_MODEL );
int DebugDrawModelBadVerts( IStudioRender *pStudioRender, DrawModelInfo_t& info, matrix3x4_t *pBoneToWorld, const Vector &modelOrigin,
int flags = STUDIORENDER_DRAW_ENTIRE_MODEL );
int DebugDrawModelWireframe( IStudioRender *pStudioRender, DrawModelInfo_t& info, matrix3x4_t *pBoneToWorld, const Vector &modelOrigin,
const Vector &color, int flags = STUDIORENDER_DRAW_ENTIRE_MODEL );
int DebugDrawModelTexCoord( IStudioRender *pStudioRender, const char *pMaterialName, const DrawModelInfo_t& info, matrix3x4_t *pBoneToWorld, float w, float h );
int DebugModelVertExtents( IStudioRender *pStudioRender, DrawModelInfo_t& info, matrix3x4_t *pBoneToWorld, Vector &vecMin, Vector &vecMax );
#endif // DEBUGDRAWMODEL_H