fix freeplay locking thing

This commit is contained in:
Kade M 2021-06-30 21:23:09 -07:00
parent 0bb2c88c7e
commit 2cd24cadc9

View File

@ -302,6 +302,10 @@ class FreeplayState extends MusicBeatState
function changeDiff(change:Int = 0)
{
if (songs[curSelected += change] == null)
return;
curDifficulty += change;
if (curDifficulty < 0)
@ -333,6 +337,9 @@ class FreeplayState extends MusicBeatState
// NGio.logEvent('Fresh');
FlxG.sound.play(Paths.sound('scrollMenu'), 0.4);
if (songs[curSelected += change] == null)
return;
curSelected += change;
if (curSelected < 0)