fix freeplay locking thing
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@ -302,6 +302,10 @@ class FreeplayState extends MusicBeatState
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function changeDiff(change:Int = 0)
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{
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if (songs[curSelected += change] == null)
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return;
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curDifficulty += change;
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if (curDifficulty < 0)
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@ -333,6 +337,9 @@ class FreeplayState extends MusicBeatState
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// NGio.logEvent('Fresh');
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FlxG.sound.play(Paths.sound('scrollMenu'), 0.4);
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if (songs[curSelected += change] == null)
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return;
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curSelected += change;
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if (curSelected < 0)
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