@@ -6,7 +6,7 @@ Spookeez:spooky:2
|
|||||||
South:spooky:2
|
South:spooky:2
|
||||||
Monster:monster:2
|
Monster:monster:2
|
||||||
Pico:pico:3
|
Pico:pico:3
|
||||||
Philly Nice:pico:3
|
Philly:pico:3
|
||||||
Blammed:pico:3
|
Blammed:pico:3
|
||||||
Satin Panties:mom:4
|
Satin Panties:mom:4
|
||||||
High:mom:4
|
High:mom:4
|
||||||
|
|||||||
+1
-1
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+1
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@@ -20,7 +20,6 @@ Changes marked with 💖 will be listed in the short version of the changelog in
|
|||||||
- [PR #431](https://github.com/KadeDev/Kade-Engine/pull/431): Add Max NPS counter
|
- [PR #431](https://github.com/KadeDev/Kade-Engine/pull/431): Add Max NPS counter
|
||||||
- [PR #447](https://github.com/KadeDev/Kade-Engine/pull/447): New outdated version screen with small patch notes
|
- [PR #447](https://github.com/KadeDev/Kade-Engine/pull/447): New outdated version screen with small patch notes
|
||||||
- (maybe 💖) [PR #490](https://github.com/KadeDev/Kade-Engine/pull/490): Bring back `R` to reset, but now you can toggle it in the options
|
- (maybe 💖) [PR #490](https://github.com/KadeDev/Kade-Engine/pull/490): Bring back `R` to reset, but now you can toggle it in the options
|
||||||
- [PR #513](https://github.com/KadeDev/Kade-Engine/pull/513): Alt animations can now have idles
|
|
||||||
- [PR #551](https://github.com/KadeDev/Kade-Engine/pull/551): Add setActorScaleXY, setActorFlipX, setActorFlipY, setStrumlineY to lua modcharts
|
- [PR #551](https://github.com/KadeDev/Kade-Engine/pull/551): Add setActorScaleXY, setActorFlipX, setActorFlipY, setStrumlineY to lua modcharts
|
||||||
- [PR #582](https://github.com/KadeDev/Kade-Engine/pull/582): Add changeDadCharacter, changeBoyfriendCharacter, keyPressed to lua modcharts
|
- [PR #582](https://github.com/KadeDev/Kade-Engine/pull/582): Add changeDadCharacter, changeBoyfriendCharacter, keyPressed to lua modcharts
|
||||||
- [PR #603](https://github.com/KadeDev/Kade-Engine/pull/603) and [PR #604](https://github.com/KadeDev/Kade-Engine/pull/604): Add note shifting to the chart editor
|
- [PR #603](https://github.com/KadeDev/Kade-Engine/pull/603) and [PR #604](https://github.com/KadeDev/Kade-Engine/pull/604): Add note shifting to the chart editor
|
||||||
|
|||||||
@@ -0,0 +1,14 @@
|
|||||||
|
# Latest changelog
|
||||||
|
|
||||||
|
Changes marked with 💖 will be listed in the short version of the changelog in `version.downloadMe`.
|
||||||
|
|
||||||
|
### Changes
|
||||||
|
- Changed package from `com.ninjamuffin99.funkin` to `com.kadedev.kadeengine`
|
||||||
|
|
||||||
|
### Bugfixes
|
||||||
|
- You can no longer bind keys like enter or escape (fixes crash that happened when you did)
|
||||||
|
- Fixed score display
|
||||||
|
- Fixed bug with spooky kids' dance
|
||||||
|
- Fixed week 4 and 6 sprite issues
|
||||||
|
- Made web builds work again
|
||||||
|
- Game Play Customiziation works now.
|
||||||
@@ -1,3 +1 @@
|
|||||||
# Latest changelog
|
# Latest changelog
|
||||||
|
|
||||||
Changes marked with 💖 will be listed in the short version of the changelog in `version.downloadMe`.
|
|
||||||
|
|||||||
@@ -571,6 +571,7 @@ class Controls extends FlxActionSet
|
|||||||
//trace(FlxKey.fromString(FlxG.save.data.upBind));
|
//trace(FlxKey.fromString(FlxG.save.data.upBind));
|
||||||
|
|
||||||
removeKeyboard();
|
removeKeyboard();
|
||||||
|
KeyBinds.keyCheck();
|
||||||
|
|
||||||
inline bindKeys(Control.UP, [FlxKey.fromString(FlxG.save.data.upBind), FlxKey.UP]);
|
inline bindKeys(Control.UP, [FlxKey.fromString(FlxG.save.data.upBind), FlxKey.UP]);
|
||||||
inline bindKeys(Control.DOWN, [FlxKey.fromString(FlxG.save.data.downBind), FlxKey.DOWN]);
|
inline bindKeys(Control.DOWN, [FlxKey.fromString(FlxG.save.data.downBind), FlxKey.DOWN]);
|
||||||
|
|||||||
@@ -202,6 +202,8 @@ class FreeplayState extends MusicBeatState
|
|||||||
|
|
||||||
if (accepted)
|
if (accepted)
|
||||||
{
|
{
|
||||||
|
trace(StringTools.replace(songs[curSelected].songName," ", "-").toLowerCase());
|
||||||
|
|
||||||
var poop:String = Highscore.formatSong(StringTools.replace(songs[curSelected].songName," ", "-").toLowerCase(), curDifficulty);
|
var poop:String = Highscore.formatSong(StringTools.replace(songs[curSelected].songName," ", "-").toLowerCase(), curDifficulty);
|
||||||
|
|
||||||
trace(poop);
|
trace(poop);
|
||||||
|
|||||||
@@ -37,9 +37,9 @@ class MainMenuState extends MusicBeatState
|
|||||||
var newGaming2:FlxText;
|
var newGaming2:FlxText;
|
||||||
public static var firstStart:Bool = true;
|
public static var firstStart:Bool = true;
|
||||||
|
|
||||||
public static var nightly:String = "-nightly-development";
|
public static var nightly:String = "";
|
||||||
|
|
||||||
public static var kadeEngineVer:String = "1.5" + nightly;
|
public static var kadeEngineVer:String = "1.5.1" + nightly;
|
||||||
public static var gameVer:String = "0.2.7.1";
|
public static var gameVer:String = "0.2.7.1";
|
||||||
|
|
||||||
var magenta:FlxSprite;
|
var magenta:FlxSprite;
|
||||||
|
|||||||
+12
-1
@@ -859,8 +859,15 @@ class PlayState extends MusicBeatState
|
|||||||
|
|
||||||
// startCountdown();
|
// startCountdown();
|
||||||
|
|
||||||
|
if (SONG.song == null)
|
||||||
|
trace('song is null???');
|
||||||
|
else
|
||||||
|
trace('song looks gucci');
|
||||||
|
|
||||||
generateSong(SONG.song);
|
generateSong(SONG.song);
|
||||||
|
|
||||||
|
trace('generated');
|
||||||
|
|
||||||
// add(strumLine);
|
// add(strumLine);
|
||||||
|
|
||||||
camFollow = new FlxObject(0, 0, 1, 1);
|
camFollow = new FlxObject(0, 0, 1, 1);
|
||||||
@@ -987,6 +994,8 @@ class PlayState extends MusicBeatState
|
|||||||
// cameras = [FlxG.cameras.list[1]];
|
// cameras = [FlxG.cameras.list[1]];
|
||||||
startingSong = true;
|
startingSong = true;
|
||||||
|
|
||||||
|
trace('starting');
|
||||||
|
|
||||||
if (isStoryMode)
|
if (isStoryMode)
|
||||||
{
|
{
|
||||||
switch (curSong.toLowerCase())
|
switch (curSong.toLowerCase())
|
||||||
@@ -1345,6 +1354,8 @@ class PlayState extends MusicBeatState
|
|||||||
else
|
else
|
||||||
vocals = new FlxSound();
|
vocals = new FlxSound();
|
||||||
|
|
||||||
|
trace('loaded vocals');
|
||||||
|
|
||||||
FlxG.sound.list.add(vocals);
|
FlxG.sound.list.add(vocals);
|
||||||
|
|
||||||
notes = new FlxTypedGroup<Note>();
|
notes = new FlxTypedGroup<Note>();
|
||||||
@@ -1359,7 +1370,7 @@ class PlayState extends MusicBeatState
|
|||||||
|
|
||||||
// Per song offset check
|
// Per song offset check
|
||||||
#if windows
|
#if windows
|
||||||
var songPath = 'assets/data/' + PlayState.SONG.song.toLowerCase() + '/';
|
var songPath = 'assets/data/' + StringTools.replace(PlayState.SONG.song," ", "-").toLowerCase() + '/';
|
||||||
for(file in sys.FileSystem.readDirectory(songPath))
|
for(file in sys.FileSystem.readDirectory(songPath))
|
||||||
{
|
{
|
||||||
var path = haxe.io.Path.join([songPath, file]);
|
var path = haxe.io.Path.join([songPath, file]);
|
||||||
|
|||||||
@@ -46,6 +46,8 @@ class Song
|
|||||||
|
|
||||||
public static function loadFromJson(jsonInput:String, ?folder:String):SwagSong
|
public static function loadFromJson(jsonInput:String, ?folder:String):SwagSong
|
||||||
{
|
{
|
||||||
|
trace('loading ' + folder.toLowerCase() + '/' + jsonInput.toLowerCase());
|
||||||
|
|
||||||
var rawJson = Assets.getText(Paths.json(folder.toLowerCase() + '/' + jsonInput.toLowerCase())).trim();
|
var rawJson = Assets.getText(Paths.json(folder.toLowerCase() + '/' + jsonInput.toLowerCase())).trim();
|
||||||
|
|
||||||
while (!rawJson.endsWith("}"))
|
while (!rawJson.endsWith("}"))
|
||||||
|
|||||||
Reference in New Issue
Block a user