linux build will work now
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@ -173,7 +173,7 @@ class Note extends FlxSprite
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prevNote.animation.play('redhold');
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}
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prevNote.scale.y *= Conductor.stepCrochet / 50 * 1.5 * FlxG.save.data.scrollSpeed;
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prevNote.scale.y *= Conductor.stepCrochet / 100 * 1.5 * FlxG.save.data.scrollSpeed;
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prevNote.updateHitbox();
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// prevNote.setGraphicSize();
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}
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@ -55,8 +55,10 @@ import openfl.display.BlendMode;
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import openfl.display.StageQuality;
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import openfl.filters.ShaderFilter;
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#if desktop
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#if windows
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import Discord.DiscordClient;
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#end
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#if desktop
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import Sys;
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import sys.FileSystem;
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#end
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@ -2592,7 +2594,7 @@ class PlayState extends MusicBeatState
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if (daNote.isSustainNote)
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daNote.x += daNote.width / 2 + 7;
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daNote.x += daNote.width / 2 + 17;
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//trace(daNote.y);
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// WIP interpolation shit? Need to fix the pause issue
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