cuck
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@ -23,6 +23,8 @@ class Main extends Sprite
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var skipSplash:Bool = true; // Whether to skip the flixel splash screen that appears in release mode.
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var startFullscreen:Bool = false; // Whether to start the game in fullscreen on desktop targets
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public static var watermarks = true; // Whether to put Kade Engine liteartly anywhere
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// You can pretty much ignore everything from here on - your code should go in your states.
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public static function main():Void
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