fix caching of gamers

This commit is contained in:
KadeDeveloper 2021-07-20 02:22:25 -07:00
parent 7512c87425
commit 8c1d6d7c4d

View File

@ -85,9 +85,6 @@ class Main extends Sprite
game = new FlxGame(gameWidth, gameHeight, initialState, zoom, framerate, framerate, skipSplash, startFullscreen);
#end
addChild(game);
PlayerSettings.init();
#if windows
DiscordClient.initialize();
@ -97,13 +94,6 @@ class Main extends Sprite
#end
Highscore.load();
FlxG.save.bind('funkin', 'ninjamuffin99');
KadeEngineData.initSave();
#if !mobile
fpsCounter = new FPS(10, 3, 0xFFFFFF);
addChild(fpsCounter);