fix caching of gamers
This commit is contained in:
1 parent
7512c87425
commit
8c1d6d7c4d
1 file changed
-10
@@ -85,9 +85,6 @@ class Main extends Sprite
|
||||
game = new FlxGame(gameWidth, gameHeight, initialState, zoom, framerate, framerate, skipSplash, startFullscreen);
|
||||
#end
|
||||
addChild(game);
|
||||
|
||||
PlayerSettings.init();
|
||||
|
||||
#if windows
|
||||
DiscordClient.initialize();
|
||||
|
||||
@@ -97,13 +94,6 @@ class Main extends Sprite
|
||||
|
||||
#end
|
||||
|
||||
|
||||
Highscore.load();
|
||||
|
||||
FlxG.save.bind('funkin', 'ninjamuffin99');
|
||||
|
||||
KadeEngineData.initSave();
|
||||
|
||||
#if !mobile
|
||||
fpsCounter = new FPS(10, 3, 0xFFFFFF);
|
||||
addChild(fpsCounter);
|
||||
|
||||
Reference in new issue
Block a user