Merge branch 'KadeDev:master' into master

This commit is contained in:
CyndaquilDAC 2021-07-04 20:04:12 -05:00 committed by GitHub
commit 8d9d088948
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31 changed files with 209 additions and 162 deletions

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@ -0,0 +1,9 @@
idle -5 0
singUP -29 27
singRIGHT -38 -7
singLEFT 12 -6
singDOWN -10 -50
singUPmiss -29 27
singRIGHTmiss -30 21
singLEFTmiss 12 24
singDOWNmiss -11 -19

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@ -0,0 +1,10 @@
idle -5 0
singUP -29 27
singRIGHT -38 -7
singLEFT 12 -6
singDOWN -10 -50
singUPmiss -29 27
singRIGHTmiss -30 21
singLEFTmiss 12 24
singDOWNmiss -11 -19
hey 7 4

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@ -0,0 +1,3 @@
firstDeath 0 0
deathLoop -30 -12
deathConfirm -30 -12

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@ -0,0 +1,9 @@
idle 0 0
singUP 0 0
singRIGHT 0 0
singLEFT 0 0
singDOWN 0 0
singUPmiss 0 0
singRIGHTmiss 0 0
singLEFTmiss 0 0
singDOWNmiss 0 0

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@ -0,0 +1,14 @@
idle -5 0
singUP -29 27
singRIGHT -38 -7
singLEFT 12 -6
singDOWN -10 -50
singUPmiss -29 27
singRIGHTmiss -30 21
singLEFTmiss 12 24
singDOWNmiss -11 -19
hey 7 4
firstDeath 37 11
deathLoop 37 5
deathConfirm 37 69
scared -4 0

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@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<TextureAtlas imagePath="bfPixelsDEAD.png">
<!-- Created with Adobe Animate version 20.0.0.17400 -->
<!-- http://www.adobe.com/products/animate.html -->
<!-- if you read this you're epic. -->
<!-- manual tweaks done on BF Dies pixel last 2 frames -->
<SubTexture name="BF Dies pixel0000" x="0" y="0" width="90" height="81"/>
<SubTexture name="BF Dies pixel0001" x="100" y="0" width="90" height="81"/>
<SubTexture name="BF Dies pixel0002" x="200" y="0" width="90" height="81"/>
@ -58,8 +58,8 @@
<SubTexture name="BF Dies pixel0053" x="300" y="273" width="90" height="81"/>
<SubTexture name="BF Dies pixel0054" x="400" y="273" width="90" height="81"/>
<SubTexture name="BF Dies pixel0055" x="500" y="273" width="90" height="81"/>
<SubTexture name="BF Dies pixel0056" x="696" y="450" width="77" height="76"/>
<SubTexture name="BF Dies pixel0057" x="696" y="450" width="77" height="76"/>
<SubTexture name="BF Dies pixel0056" x="691" y="448" width="90" height="81"/>
<SubTexture name="BF Dies pixel0057" x="691" y="448" width="90" height="81"/>
<SubTexture name="RETRY CONFIRM0000" x="600" y="273" width="77" height="76"/>
<SubTexture name="RETRY CONFIRM0001" x="687" y="273" width="77" height="76"/>
<SubTexture name="RETRY CONFIRM0002" x="687" y="273" width="77" height="76"/>

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@ -0,0 +1,5 @@
idle 0 0
singUP -6 50
singRIGHT 0 27
singLEFT -10 10
singDOWN 0 -30

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@ -0,0 +1,2 @@
danceLeft 0 0
danceRight 0 0

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@ -0,0 +1,11 @@
cheer 0 0
sad -2 -21
danceLeft 0 -9
danceRight 0 -9
singUP 0 4
singRIGHT 0 -20
singLEFT 0 -19
singDOWN 0 -20
hairBlow 45 -8
hairFall 0 -9
scared -2 -17

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@ -0,0 +1,2 @@
danceLeft 0 0
danceRight 0 0

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@ -0,0 +1,11 @@
cheer 0 0
sad -2 -21
danceLeft 0 -9
danceRight 0 -9
singUP 0 4
singRIGHT 0 -20
singLEFT 0 -19
singDOWN 0 -20
hairBlow 45 -8
hairFall 0 -9
scared -2 -17

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@ -0,0 +1,5 @@
idle 0 0
singUP 14 71
singRIGHT 10 -60
singLEFT 250 -23
singDOWN 20 -160

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@ -0,0 +1,5 @@
idle 0 0
singUP 14 71
singRIGHT 10 -60
singLEFT 250 -23
singDOWN 20 -160

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@ -0,0 +1,5 @@
idle 0 0
singUP -20 50
singRIGHT -51 0
singLEFT -30 0
singDOWN -40 -94

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@ -0,0 +1,5 @@
idle 0 0
singUP -20 94
singRIGHT -51 30
singLEFT -30 20
singDOWN -50 -80

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@ -0,0 +1,9 @@
idle 0 0
singUP -47 24
singRIGHT -1 -23
singLEFT -30 16
singDOWN -31 -29
singUP-alt -47 24
singRIGHT-alt -1 -24
singLEFT-alt -30 15
singDOWN-alt -30 -27

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@ -0,0 +1,9 @@
idle 0 0
singUP -29 27
singRIGHT -68 -7
singLEFT 65 9
singDOWN 200 -70
singUPmiss -19 67
singRIGHTmiss -60 41
singLEFTmiss 62 64
singDOWNmiss 210 -28

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@ -0,0 +1,5 @@
idle 0 0
singUP 5 37
singRIGHT 0 0
singLEFT 40 0
singDOWN 14 0

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@ -0,0 +1,5 @@
idle 0 0
singUP 5 37
singRIGHT 0 0
singLEFT 40 0
singDOWN 14 0

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@ -0,0 +1,5 @@
idle -220 -280
singUP -220 -240
singRIGHT -220 -280
singLEFT -200 -280
singDOWN 170 110

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@ -0,0 +1,6 @@
danceLeft 0 0
danceRight 0 0
singUP -20 26
singRIGHT -130 -14
singLEFT 130 -10
singDOWN -50 -130

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@ -46,19 +46,7 @@ class Character extends FlxSprite
animation.addByIndices('hairFall', "GF Dancing Beat Hair Landing", [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], "", 24, false);
animation.addByPrefix('scared', 'GF FEAR', 24);
addOffset('cheer');
addOffset('sad', -2, -2);
addOffset('danceLeft', 0, -9);
addOffset('danceRight', 0, -9);
addOffset("singUP", 0, 4);
addOffset("singRIGHT", 0, -20);
addOffset("singLEFT", 0, -19);
addOffset("singDOWN", 0, -20);
addOffset('hairBlow', 45, -8);
addOffset('hairFall', 0, -9);
addOffset('scared', -2, -17);
loadOffsetFile(curCharacter);
playAnim('danceRight');
@ -77,19 +65,7 @@ class Character extends FlxSprite
animation.addByIndices('hairFall', "GF Dancing Beat Hair Landing", [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], "", 24, false);
animation.addByPrefix('scared', 'GF FEAR', 24);
addOffset('cheer');
addOffset('sad', -2, -2);
addOffset('danceLeft', 0, -9);
addOffset('danceRight', 0, -9);
addOffset("singUP", 0, 4);
addOffset("singRIGHT", 0, -20);
addOffset("singLEFT", 0, -19);
addOffset("singDOWN", 0, -20);
addOffset('hairBlow', 45, -8);
addOffset('hairFall', 0, -9);
addOffset('scared', -2, -17);
loadOffsetFile(curCharacter);
playAnim('danceRight');
@ -101,8 +77,7 @@ class Character extends FlxSprite
animation.addByIndices('danceRight', 'GF Dancing Beat Hair blowing CAR', [15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29], "", 24,
false);
addOffset('danceLeft', 0);
addOffset('danceRight', 0);
loadOffsetFile(curCharacter);
playAnim('danceRight');
@ -113,8 +88,7 @@ class Character extends FlxSprite
animation.addByIndices('danceLeft', 'GF IDLE', [30, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14], "", 24, false);
animation.addByIndices('danceRight', 'GF IDLE', [15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29], "", 24, false);
addOffset('danceLeft', 0);
addOffset('danceRight', 0);
loadOffsetFile(curCharacter);
playAnim('danceRight');
@ -132,11 +106,7 @@ class Character extends FlxSprite
animation.addByPrefix('singDOWN', 'Dad Sing Note DOWN', 24);
animation.addByPrefix('singLEFT', 'Dad Sing Note LEFT', 24);
addOffset('idle');
addOffset("singUP", -6, 50);
addOffset("singRIGHT", 0, 27);
addOffset("singLEFT", -10, 10);
addOffset("singDOWN", 0, -30);
loadOffsetFile(curCharacter);
playAnim('idle');
case 'spooky':
@ -149,13 +119,7 @@ class Character extends FlxSprite
animation.addByIndices('danceLeft', 'spooky dance idle', [0, 2, 6], "", 12, false);
animation.addByIndices('danceRight', 'spooky dance idle', [8, 10, 12, 14], "", 12, false);
addOffset('danceLeft');
addOffset('danceRight');
addOffset("singUP", -20, 26);
addOffset("singRIGHT", -130, -14);
addOffset("singLEFT", 130, -10);
addOffset("singDOWN", -50, -130);
loadOffsetFile(curCharacter);
playAnim('danceRight');
case 'mom':
@ -170,11 +134,7 @@ class Character extends FlxSprite
// CUZ DAVE IS DUMB!
animation.addByPrefix('singRIGHT', 'Mom Pose Left', 24, false);
addOffset('idle');
addOffset("singUP", 14, 71);
addOffset("singRIGHT", 10, -60);
addOffset("singLEFT", 250, -23);
addOffset("singDOWN", 20, -160);
loadOffsetFile(curCharacter);
playAnim('idle');
@ -190,11 +150,7 @@ class Character extends FlxSprite
// CUZ DAVE IS DUMB!
animation.addByPrefix('singRIGHT', 'Mom Pose Left', 24, false);
addOffset('idle');
addOffset("singUP", 14, 71);
addOffset("singRIGHT", 10, -60);
addOffset("singLEFT", 250, -23);
addOffset("singDOWN", 20, -160);
loadOffsetFile(curCharacter);
playAnim('idle');
case 'monster':
@ -206,11 +162,7 @@ class Character extends FlxSprite
animation.addByPrefix('singLEFT', 'Monster left note', 24, false);
animation.addByPrefix('singRIGHT', 'Monster Right note', 24, false);
addOffset('idle');
addOffset("singUP", -20, 50);
addOffset("singRIGHT", -51);
addOffset("singLEFT", -30);
addOffset("singDOWN", -30, -40);
loadOffsetFile(curCharacter);
playAnim('idle');
case 'monster-christmas':
tex = Paths.getSparrowAtlas('characters/monsterChristmas');
@ -221,11 +173,7 @@ class Character extends FlxSprite
animation.addByPrefix('singLEFT', 'Monster left note', 24, false);
animation.addByPrefix('singRIGHT', 'Monster Right note', 24, false);
addOffset('idle');
addOffset("singUP", -20, 50);
addOffset("singRIGHT", -51);
addOffset("singLEFT", -30);
addOffset("singDOWN", -40, -94);
loadOffsetFile(curCharacter);
playAnim('idle');
case 'pico':
tex = Paths.getSparrowAtlas('characters/Pico_FNF_assetss');
@ -252,15 +200,7 @@ class Character extends FlxSprite
animation.addByPrefix('singUPmiss', 'pico Up note miss', 24);
animation.addByPrefix('singDOWNmiss', 'Pico Down Note MISS', 24);
addOffset('idle');
addOffset("singUP", -29, 27);
addOffset("singRIGHT", -68, -7);
addOffset("singLEFT", 65, 9);
addOffset("singDOWN", 200, -70);
addOffset("singUPmiss", -19, 67);
addOffset("singRIGHTmiss", -60, 41);
addOffset("singLEFTmiss", 62, 64);
addOffset("singDOWNmiss", 210, -28);
loadOffsetFile(curCharacter);
playAnim('idle');
@ -289,20 +229,7 @@ class Character extends FlxSprite
animation.addByPrefix('scared', 'BF idle shaking', 24);
addOffset('idle', -5);
addOffset("singUP", -29, 27);
addOffset("singRIGHT", -38, -7);
addOffset("singLEFT", 12, -6);
addOffset("singDOWN", -10, -50);
addOffset("singUPmiss", -29, 27);
addOffset("singRIGHTmiss", -30, 21);
addOffset("singLEFTmiss", 12, 24);
addOffset("singDOWNmiss", -11, -19);
addOffset("hey", 7, 4);
addOffset('firstDeath', 37, 11);
addOffset('deathLoop', 37, 5);
addOffset('deathConfirm', 37, 69);
addOffset('scared', -4);
loadOffsetFile(curCharacter);
playAnim('idle');
@ -322,16 +249,7 @@ class Character extends FlxSprite
animation.addByPrefix('singDOWNmiss', 'BF NOTE DOWN MISS', 24, false);
animation.addByPrefix('hey', 'BF HEY', 24, false);
addOffset('idle', -5);
addOffset("singUP", -29, 27);
addOffset("singRIGHT", -38, -7);
addOffset("singLEFT", 12, -6);
addOffset("singDOWN", -10, -50);
addOffset("singUPmiss", -29, 27);
addOffset("singRIGHTmiss", -30, 21);
addOffset("singLEFTmiss", 12, 24);
addOffset("singDOWNmiss", -11, -19);
addOffset("hey", 7, 4);
loadOffsetFile(curCharacter);
playAnim('idle');
@ -349,15 +267,7 @@ class Character extends FlxSprite
animation.addByPrefix('singRIGHTmiss', 'BF NOTE RIGHT MISS', 24, false);
animation.addByPrefix('singDOWNmiss', 'BF NOTE DOWN MISS', 24, false);
addOffset('idle', -5);
addOffset("singUP", -29, 27);
addOffset("singRIGHT", -38, -7);
addOffset("singLEFT", 12, -6);
addOffset("singDOWN", -10, -50);
addOffset("singUPmiss", -29, 27);
addOffset("singRIGHTmiss", -30, 21);
addOffset("singLEFTmiss", 12, 24);
addOffset("singDOWNmiss", -11, -19);
loadOffsetFile(curCharacter);
playAnim('idle');
flipX = true;
@ -373,15 +283,7 @@ class Character extends FlxSprite
animation.addByPrefix('singRIGHTmiss', 'BF RIGHT MISS', 24, false);
animation.addByPrefix('singDOWNmiss', 'BF DOWN MISS', 24, false);
addOffset('idle');
addOffset("singUP");
addOffset("singRIGHT");
addOffset("singLEFT");
addOffset("singDOWN");
addOffset("singUPmiss");
addOffset("singRIGHTmiss");
addOffset("singLEFTmiss");
addOffset("singDOWNmiss");
loadOffsetFile(curCharacter);
setGraphicSize(Std.int(width * 6));
updateHitbox();
@ -402,9 +304,7 @@ class Character extends FlxSprite
animation.addByPrefix('deathConfirm', "RETRY CONFIRM", 24, false);
animation.play('firstDeath');
addOffset('firstDeath');
addOffset('deathLoop', -37);
addOffset('deathConfirm', -37);
loadOffsetFile(curCharacter);
playAnim('firstDeath');
// pixel bullshit
setGraphicSize(Std.int(width * 6));
@ -420,11 +320,7 @@ class Character extends FlxSprite
animation.addByPrefix('singRIGHT', 'SENPAI RIGHT NOTE', 24, false);
animation.addByPrefix('singDOWN', 'SENPAI DOWN NOTE', 24, false);
addOffset('idle');
addOffset("singUP", 5, 37);
addOffset("singRIGHT");
addOffset("singLEFT", 40);
addOffset("singDOWN", 14);
loadOffsetFile(curCharacter);
playAnim('idle');
@ -440,11 +336,7 @@ class Character extends FlxSprite
animation.addByPrefix('singRIGHT', 'Angry Senpai RIGHT NOTE', 24, false);
animation.addByPrefix('singDOWN', 'Angry Senpai DOWN NOTE', 24, false);
addOffset('idle');
addOffset("singUP", 5, 37);
addOffset("singRIGHT");
addOffset("singLEFT", 40);
addOffset("singDOWN", 14);
loadOffsetFile(curCharacter);
playAnim('idle');
setGraphicSize(Std.int(width * 6));
@ -460,11 +352,7 @@ class Character extends FlxSprite
animation.addByPrefix('singLEFT', "left_", 24, false);
animation.addByPrefix('singDOWN', "spirit down_", 24, false);
addOffset('idle', -220, -280);
addOffset('singUP', -220, -240);
addOffset("singRIGHT", -220, -280);
addOffset("singLEFT", -200, -280);
addOffset("singDOWN", 170, 110);
loadOffsetFile(curCharacter);
setGraphicSize(Std.int(width * 6));
updateHitbox();
@ -487,15 +375,7 @@ class Character extends FlxSprite
animation.addByPrefix('singLEFT-alt', 'Parent Left Note Mom', 24, false);
animation.addByPrefix('singRIGHT-alt', 'Parent Right Note Mom', 24, false);
addOffset('idle');
addOffset("singUP", -47, 24);
addOffset("singRIGHT", -1, -23);
addOffset("singLEFT", -30, 16);
addOffset("singDOWN", -31, -29);
addOffset("singUP-alt", -47, 24);
addOffset("singRIGHT-alt", -1, -24);
addOffset("singLEFT-alt", -30, 15);
addOffset("singDOWN-alt", -30, -27);
loadOffsetFile(curCharacter);
playAnim('idle');
}
@ -525,6 +405,17 @@ class Character extends FlxSprite
}
}
public function loadOffsetFile(character:String)
{
var offset:Array<String> = CoolUtil.coolTextFile(Paths.txt('images/characters/' + character + "Offsets"));
for (i in 0...offset.length)
{
var data:Array<String> = offset[i].split(' ');
addOffset(data[0], Std.parseInt(data[1]), Std.parseInt(data[2]));
}
}
override function update(elapsed:Float)
{
if (!curCharacter.startsWith('bf'))

View File

@ -309,10 +309,10 @@ class ChartingState extends MusicBeatState
shiftNotes(Std.int(stepperShiftNoteDial.value),Std.int(stepperShiftNoteDialstep.value),Std.int(stepperShiftNoteDialms.value));
});
var characters:Array<String> = CoolUtil.coolTextFile(Paths.txt('characterList'));
var gfVersions:Array<String> = CoolUtil.coolTextFile(Paths.txt('gfVersionList'));
var stages:Array<String> = CoolUtil.coolTextFile(Paths.txt('stageList'));
var noteStyles:Array<String> = CoolUtil.coolTextFile(Paths.txt('noteStyleList'));
var characters:Array<String> = CoolUtil.coolTextFile(Paths.txt('data/characterList'));
var gfVersions:Array<String> = CoolUtil.coolTextFile(Paths.txt('data/gfVersionList'));
var stages:Array<String> = CoolUtil.coolTextFile(Paths.txt('data/stageList'));
var noteStyles:Array<String> = CoolUtil.coolTextFile(Paths.txt('data/noteStyleList'));
var player1DropDown = new FlxUIDropDownMenu(10, 100, FlxUIDropDownMenu.makeStrIdLabelArray(characters, true), function(character:String)
{
@ -1240,6 +1240,7 @@ class ChartingState extends MusicBeatState
var daSus = i[2];
var note:Note = new Note(daStrumTime, daNoteInfo % 4,null,false,true);
note.rawNoteData = daNoteInfo;
note.sustainLength = daSus;
note.setGraphicSize(GRID_SIZE, GRID_SIZE);
note.updateHitbox();
@ -1282,7 +1283,7 @@ class ChartingState extends MusicBeatState
for (i in _song.notes[curSection].sectionNotes)
{
if (i.strumTime == note.strumTime && i.noteData % 4 == note.noteData)
if (i[0] == note.strumTime && i[1] == note.rawNoteData)
{
curSelectedNote = _song.notes[curSection].sectionNotes[swagNum];
}
@ -1300,7 +1301,7 @@ class ChartingState extends MusicBeatState
lastNote = note;
for (i in _song.notes[curSection].sectionNotes)
{
if (i[0] == note.strumTime && i[1] % 4 == note.noteData)
if (i[0] == note.strumTime && i[1] == note.rawNoteData)
{
_song.notes[curSection].sectionNotes.remove(i);
}

View File

@ -56,7 +56,7 @@ class FreeplayState extends MusicBeatState
override function create()
{
var initSonglist = CoolUtil.coolTextFile(Paths.txt('freeplaySonglist'));
var initSonglist = CoolUtil.coolTextFile(Paths.txt('data/freeplaySonglist'));
//var diffList = "";

View File

@ -19,6 +19,7 @@ class Note extends FlxSprite
public var mustPress:Bool = false;
public var noteData:Int = 0;
public var rawNoteData:Int = 0;
public var canBeHit:Bool = false;
public var tooLate:Bool = false;
public var wasGoodHit:Bool = false;

View File

@ -42,18 +42,16 @@ class OptionsMenu extends MusicBeatState
new OptionCategory("Appearance", [
new DistractionsAndEffectsOption("Toggle stage distractions that can hinder your gameplay."),
new CamZoomOption("Toggle the camera zoom in-game."),
#if desktop
new RainbowFPSOption("Make the FPS Counter Rainbow"),
new AccuracyOption("Display accuracy information."),
new NPSDisplayOption("Shows your current Notes Per Second."),
new SongPositionOption("Show the songs current position (as a bar)"),
new CpuStrums("CPU's strumline lights up when a note hits it."),
#end
]),
new OptionCategory("Misc", [
#if desktop
new FPSOption("Toggle the FPS Counter"),
#if desktop
new ReplayOption("View replays"),
#end
new FlashingLightsOption("Toggle flashing lights that can cause epileptic seizures and strain."),

View File

@ -67,7 +67,7 @@ class Paths
inline static public function txt(key:String, ?library:String)
{
return getPath('data/$key.txt', TEXT, library);
return getPath('$key.txt', TEXT, library);
}
inline static public function xml(key:String, ?library:String)

View File

@ -362,11 +362,11 @@ class PlayState extends MusicBeatState
"Only then I will even CONSIDER letting you\ndate my daughter!"
];
case 'senpai':
dialogue = CoolUtil.coolTextFile(Paths.txt('senpai/senpaiDialogue'));
dialogue = CoolUtil.coolTextFile(Paths.txt('data/senpai/senpaiDialogue'));
case 'roses':
dialogue = CoolUtil.coolTextFile(Paths.txt('roses/rosesDialogue'));
dialogue = CoolUtil.coolTextFile(Paths.txt('data/roses/rosesDialogue'));
case 'thorns':
dialogue = CoolUtil.coolTextFile(Paths.txt('thorns/thornsDialogue'));
dialogue = CoolUtil.coolTextFile(Paths.txt('data/thorns/thornsDialogue'));
}
//defaults if no stage was found in chart
@ -3916,6 +3916,10 @@ class PlayState extends MusicBeatState
boyfriend.playAnim('idle');
}
if (!dad.animation.curAnim.name.startsWith("sing"))
{
dad.dance();
}
if (curBeat % 8 == 7 && curSong == 'Bopeebo')
{

View File

@ -2,7 +2,7 @@ package;
typedef SwagSection =
{
var sectionNotes:Array<Dynamic>;
var sectionNotes:Array<Array<Dynamic>>;
var lengthInSteps:Int;
var typeOfSection:Int;
var mustHitSection:Bool;
@ -13,7 +13,7 @@ typedef SwagSection =
class Section
{
public var sectionNotes:Array<Dynamic> = [];
public var sectionNotes:Array<Array<Dynamic>> = [];
public var lengthInSteps:Int = 16;
public var typeOfSection:Int = 0;

View File

@ -107,10 +107,14 @@ class TitleState extends MusicBeatState
#elseif CHARTING
FlxG.switchState(new ChartingState());
#else
#if !cpp
new FlxTimer().start(1, function(tmr:FlxTimer)
{
startIntro();
});
#else
startIntro();
#end
#end
}
@ -158,7 +162,7 @@ class TitleState extends MusicBeatState
add(bg);
if(Main.watermarks) {
logoBl = new FlxSprite(-150, -100);
logoBl = new FlxSprite(-150, 1500);
logoBl.frames = Paths.getSparrowAtlas('KadeEngineLogoBumpin');
logoBl.antialiasing = true;
logoBl.animation.addByPrefix('bump', 'logo bumpin', 24);
@ -239,7 +243,7 @@ class TitleState extends MusicBeatState
function getIntroTextShit():Array<Array<String>>
{
var fullText:String = Assets.getText(Paths.txt('introText'));
var fullText:String = Assets.getText(Paths.txt('data/introText'));
var firstArray:Array<String> = fullText.split('\n');
var swagGoodArray:Array<Array<String>> = [];
@ -454,6 +458,19 @@ class TitleState extends MusicBeatState
FlxG.camera.flash(FlxColor.WHITE, 4);
remove(credGroup);
FlxTween.tween(logoBl,{y: -100}, 1.4, {ease: FlxEase.expoInOut});
logoBl.angle = -4;
new FlxTimer().start(0.01, function(tmr:FlxTimer)
{
if(logoBl.angle == -4)
FlxTween.angle(logoBl, logoBl.angle, 4, 4, {ease: FlxEase.quartInOut});
if (logoBl.angle == 4)
FlxTween.angle(logoBl, logoBl.angle, -4, 4, {ease: FlxEase.quartInOut});
}, 0);
skippedIntro = true;
}
}