Merge pull request #367 from prokube/patch-3

adding labels n' stuff to the Charting State
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Kade M 2021-05-04 10:50:58 -07:00 committed by GitHub
commit 8f5399447f
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@ -162,9 +162,9 @@ class ChartingState extends MusicBeatState
add(dummyArrow);
var tabs = [
{name: "Song", label: 'Song'},
{name: "Section", label: 'Section'},
{name: "Note", label: 'Note'},
{name: "Song", label: 'Song Data'},
{name: "Section", label: 'Section Data'},
{name: "Note", label: 'Note Data'},
{name: "Assets", label: 'Assets'}
];
@ -227,7 +227,7 @@ class ChartingState extends MusicBeatState
});
var restart = new FlxButton(10,140,"Reset", function()
var restart = new FlxButton(10,140,"Reset Chart", function()
{
for (ii in 0..._song.notes.length)
{
@ -245,10 +245,14 @@ class ChartingState extends MusicBeatState
stepperSpeed.value = _song.speed;
stepperSpeed.name = 'song_speed';
var stepperSpeedLabel = new FlxText(74,80,'Scroll Speed');
var stepperBPM:FlxUINumericStepper = new FlxUINumericStepper(10, 65, 0.1, 1, 1.0, 5000.0, 1);
stepperBPM.value = Conductor.bpm;
stepperBPM.name = 'song_bpm';
var stepperBPMLabel = new FlxText(74,65,'BPM');
var characters:Array<String> = CoolUtil.coolTextFile(Paths.txt('characterList'));
var gfVersions:Array<String> = CoolUtil.coolTextFile(Paths.txt('gfVersionList'));
var stages:Array<String> = CoolUtil.coolTextFile(Paths.txt('stageList'));
@ -260,30 +264,39 @@ class ChartingState extends MusicBeatState
});
player1DropDown.selectedLabel = _song.player1;
var player1Label = new FlxText(10,80,64,'Player 1');
var player2DropDown = new FlxUIDropDownMenu(140, 100, FlxUIDropDownMenu.makeStrIdLabelArray(characters, true), function(character:String)
{
_song.player2 = characters[Std.parseInt(character)];
});
player2DropDown.selectedLabel = _song.player2;
var player2Label = new FlxText(140,80,64,'Player 2');
var gfVersionDropDown = new FlxUIDropDownMenu(10, 200, FlxUIDropDownMenu.makeStrIdLabelArray(gfVersions, true), function(gfVersion:String)
{
_song.gfVersion = gfVersions[Std.parseInt(gfVersion)];
});
gfVersionDropDown.selectedLabel = _song.gfVersion;
gfVersionDropDown.selectedLabel = _song.gfVersion;
var gfVersionLabel = new FlxText(10,180,64,'Girlfriend');
var stageDropDown = new FlxUIDropDownMenu(140, 200, FlxUIDropDownMenu.makeStrIdLabelArray(stages, true), function(stage:String)
{
_song.stage = stages[Std.parseInt(stage)];
});
stageDropDown.selectedLabel = _song.stage;
stageDropDown.selectedLabel = _song.stage;
var stageLabel = new FlxText(140,180,64,'Stage');
var noteStyleDropDown = new FlxUIDropDownMenu(10, 300, FlxUIDropDownMenu.makeStrIdLabelArray(noteStyles, true), function(noteStyle:String)
{
_song.noteStyle = noteStyles[Std.parseInt(noteStyle)];
});
noteStyleDropDown.selectedLabel = _song.noteStyle;
noteStyleDropDown.selectedLabel = _song.noteStyle;
var noteStyleLabel = new FlxText(10,280,64,'Note Skin');
var tab_group_song = new FlxUI(null, UI_box);
tab_group_song.name = "Song";
@ -296,15 +309,22 @@ class ChartingState extends MusicBeatState
tab_group_song.add(reloadSongJson);
tab_group_song.add(loadAutosaveBtn);
tab_group_song.add(stepperBPM);
tab_group_song.add(stepperBPMLabel);
tab_group_song.add(stepperSpeed);
tab_group_song.add(stepperSpeedLabel);
var tab_group_assets = new FlxUI(null, UI_box);
tab_group_assets.name = "Assets";
tab_group_assets.add(noteStyleDropDown);
tab_group_assets.add(noteStyleLabel);
tab_group_assets.add(gfVersionDropDown);
tab_group_assets.add(gfVersionLabel);
tab_group_assets.add(stageDropDown);
tab_group_assets.add(stageLabel);
tab_group_assets.add(player1DropDown);
tab_group_assets.add(player2DropDown);
tab_group_assets.add(player1Label);
tab_group_assets.add(player2Label);
UI_box.addGroup(tab_group_song);
UI_box.addGroup(tab_group_assets);
@ -328,20 +348,23 @@ class ChartingState extends MusicBeatState
stepperLength.value = _song.notes[curSection].lengthInSteps;
stepperLength.name = "section_length";
var stepperLengthLabel = new FlxText(74,10,'Section Length (in steps)');
stepperSectionBPM = new FlxUINumericStepper(10, 80, 1, Conductor.bpm, 0, 999, 0);
stepperSectionBPM.value = Conductor.bpm;
stepperSectionBPM.name = 'section_bpm';
var stepperCopy:FlxUINumericStepper = new FlxUINumericStepper(110, 130, 1, 1, -999, 999, 0);
var stepperCopy:FlxUINumericStepper = new FlxUINumericStepper(110, 132, 1, 1, -999, 999, 0);
var stepperCopyLabel = new FlxText(174,132,'sections back');
var copyButton:FlxButton = new FlxButton(10, 130, "Copy last section", function()
{
copySection(Std.int(stepperCopy.value));
});
var clearSectionButton:FlxButton = new FlxButton(10, 150, "Clear", clearSection);
var clearSectionButton:FlxButton = new FlxButton(10, 150, "Clear Section", clearSection);
var swapSection:FlxButton = new FlxButton(10, 170, "Swap section", function()
var swapSection:FlxButton = new FlxButton(10, 170, "Swap Section", function()
{
for (i in 0..._song.notes[curSection].sectionNotes.length)
{
@ -351,21 +374,22 @@ class ChartingState extends MusicBeatState
updateGrid();
}
});
check_mustHitSection = new FlxUICheckBox(10, 30, null, null, "Must hit section", 100);
check_mustHitSection = new FlxUICheckBox(10, 30, null, null, "Camera Points to P1?", 100);
check_mustHitSection.name = 'check_mustHit';
check_mustHitSection.checked = true;
// _song.needsVoices = check_mustHit.checked;
check_altAnim = new FlxUICheckBox(10, 400, null, null, "Alt Animation", 100);
check_altAnim = new FlxUICheckBox(10, 400, null, null, "Alternate Animation", 100);
check_altAnim.name = 'check_altAnim';
check_changeBPM = new FlxUICheckBox(10, 60, null, null, 'Change BPM', 100);
check_changeBPM.name = 'check_changeBPM';
tab_group_section.add(stepperLength);
tab_group_section.add(stepperLengthLabel);
tab_group_section.add(stepperSectionBPM);
tab_group_section.add(stepperCopy);
tab_group_section.add(stepperCopyLabel);
tab_group_section.add(check_mustHitSection);
tab_group_section.add(check_altAnim);
tab_group_section.add(check_changeBPM);
@ -392,10 +416,13 @@ class ChartingState extends MusicBeatState
stepperSusLength.value = 0;
stepperSusLength.name = 'note_susLength';
var applyLength:FlxButton = new FlxButton(100, 10, 'Apply');
var stepperSusLengthLabel = new FlxText(74,10,'Note Sustain Length');
var applyLength:FlxButton = new FlxButton(10, 100, 'Apply Data');
tab_group_note.add(writingNotesText);
tab_group_note.add(stepperSusLength);
tab_group_note.add(stepperSusLengthLabel);
tab_group_note.add(applyLength);
UI_box.addGroup(tab_group_note);