Fix sustains more

This commit is contained in:
CuckyDev 2021-07-12 03:09:18 -04:00
parent 26c74b6fc1
commit 999cd0c024

View File

@ -178,6 +178,8 @@ class Note extends FlxSprite
if (FlxG.save.data.downscroll && sustainNote)
flipY = true;
var stepHeight = (0.45 * Conductor.stepCrochet * FlxMath.roundDecimal(PlayStateChangeables.scrollSpeed == 1 ? PlayState.SONG.speed : PlayStateChangeables.scrollSpeed, 2));
if (isSustainNote && prevNote != null)
{
noteScore * 0.2;
@ -202,19 +204,13 @@ class Note extends FlxSprite
prevNote.animation.play(dataColor[prevNote.originColor] + 'hold');
prevNote.updateHitbox();
prevNote.noteYOff = 0;
prevNote.scale.y *= (0.45 * Conductor.stepCrochet * FlxMath.roundDecimal(PlayStateChangeables.scrollSpeed == 1 ? PlayState.SONG.speed : PlayStateChangeables.scrollSpeed, 2)) / prevNote.height * 1.01; //The 1.01 is so that there aren't odd 1 pixel gaps as the notes scroll
prevNote.scale.y *= (stepHeight + 1) / prevNote.height; // + 1 so that there's no odd gaps as the notes scroll
prevNote.updateHitbox();
prevNote.noteYOff = Math.round(-prevNote.offset.y);
// prevNote.setGraphicSize();
switch (noteTypeCheck)
{
case 'pixel':
noteYOff = -13;
default:
noteYOff = -23;
}
noteYOff = Math.round(-offset.y);
}
}
}