Corrected the description of anyNotes
anyNotes returns true if the amount of rendered notes != 0, it previously stated that it returned the number of rendered notes on the screen
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@ -281,7 +281,7 @@ Returns what the game would normally put the specified rendered note x.
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##### anyNotes()
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Returns the number of rendered notes on the screen.
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Returns true if there are rendered notes, and returns false if there are none
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##### getRenderedNoteStrumtime(int id)
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