hot glue fix
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@ -164,6 +164,8 @@
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<!--Disable the Flixel core debugger. Automatically gets set whenever you compile in release mode!-->
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<haxedef name="FLX_NO_DEBUG" unless="debug" />
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<haxedef name="HXCPP_GC_BIG_BLOCKS"/>
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<!--Enable this for Nape release builds for a serious peformance improvement-->
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<haxedef name="NAPE_RELEASE_BUILD" unless="debug" />
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@ -215,7 +215,7 @@ class Character extends FlxSprite
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trace(tex.frames.length);
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animation.addByPrefix('idle', 'BF idle dance', 16, false);
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animation.addByPrefix('idle', 'BF idle dance', 24, false);
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animation.addByPrefix('singUP', 'BF NOTE UP0', 24, false);
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animation.addByPrefix('singLEFT', 'BF NOTE LEFT0', 24, false);
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animation.addByPrefix('singRIGHT', 'BF NOTE RIGHT0', 24, false);
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@ -260,7 +260,7 @@ class Character extends FlxSprite
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case 'bf-car':
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var tex = Paths.getSparrowAtlas('bfCar','shared',true);
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frames = tex;
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animation.addByPrefix('idle', 'BF idle dance', 24, false);
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animation.addByPrefix('idle', 'BF idle dance', 16, false);
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animation.addByPrefix('singUP', 'BF NOTE UP0', 24, false);
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animation.addByPrefix('singLEFT', 'BF NOTE LEFT0', 24, false);
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animation.addByPrefix('singRIGHT', 'BF NOTE RIGHT0', 24, false);
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