fix some stuff and version bump

This commit is contained in:
KadeDeveloper 2021-08-02 18:00:00 -07:00
parent ab2d014047
commit c0d5ed876c
5 changed files with 36 additions and 16 deletions

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@ -0,0 +1,20 @@
# Latest (master) changelog/Changelog for 1.0.0
Changes marked with 💖 will be listed in the short version of the changelog in `version.downloadMe`.
### Additions
- The ability to hide the grid in the editor (for faster load times)
- 💖 Wiggle Shader for Lua Modcharts
### Changes
- Sort replays by the newest one
- Cleaned up code
- SM Files can now have modcharts
- 💖 Optimized the editor
- 💖 Fixed HTML5 Delta Timings
### Bugfixes
- 💖 Steps actually exist now
- Fixed Decimal BPM Changes
- Fixes some hard locks
- It's a lot harder to crash in freeplay now

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@ -1,6 +1,9 @@
# Changelogs
- [Latest](latest) (Contains changes that are not in a release yet)
- [1.6.1](changelog-1.6.1)
- [1.6](changelog-1.6)
- [1.5.4](changelog-1.5.4)
- [1.5.3](changelog-1.5.3)
- [1.5.2](changelog-1.5.2)
- [1.5.1](changelog-1.5.1)

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@ -645,7 +645,7 @@ class ChartingState extends MusicBeatState
var eventPos = new FlxUIInputText(150,100,80,"");
var eventAdd = new FlxButton(95,155,"Add Event", function() {
var pog:Song.Event = new Song.Event("New Event " + HelperFunctions.truncateFloat(curDecimalBeat, 3),HelperFunctions.truncateFloat(curDecimalBeat, 3),_song.bpm + "","BPM Change");
var pog:Song.Event = new Song.Event("New Event " + HelperFunctions.truncateFloat(curDecimalBeat, 3),HelperFunctions.truncateFloat(curDecimalBeat, 3),_song.bpm,"BPM Change");
trace("adding " + pog.name);
@ -660,13 +660,13 @@ class ChartingState extends MusicBeatState
eventName.text = pog.name;
eventType.selectedLabel = pog.type;
eventValue.text = pog.value;
eventValue.text = pog.value + "";
eventPos.text = pog.position + "";
currentSelectedEventName = pog.name;
currentEventPosition = pog.position;
savedType = pog.type;
savedValue = pog.value;
savedValue = pog.value + "";
var listofnames = [];
@ -746,13 +746,13 @@ class ChartingState extends MusicBeatState
eventName.text = firstEvent.name;
eventType.selectedLabel = firstEvent.type;
eventValue.text = firstEvent.value;
eventValue.text = firstEvent.value + "";
eventPos.text = firstEvent.position + "";
currentSelectedEventName = firstEvent.name;
currentEventPosition = firstEvent.position;
savedType = firstEvent.type;
savedValue = firstEvent.value;
savedValue = firstEvent.value + '';
var listofnames = [];
@ -849,7 +849,7 @@ class ChartingState extends MusicBeatState
trace("bruh");
eventType.selectedLabel = firstEventObject.type;
trace("bruh");
eventValue.text = firstEventObject.value;
eventValue.text = firstEventObject.value + "";
trace("bruh");
currentSelectedEventName = firstEventObject.name;
trace("bruh");
@ -869,7 +869,7 @@ class ChartingState extends MusicBeatState
trace('selecting ' + name + ' found: ' + event);
eventName.text = event.name;
eventValue.text = event.value;
eventValue.text = event.value + "";
eventPos.text = event.position + "";
eventType.selectedLabel = event.type;
currentSelectedEventName = event.name;

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@ -24,7 +24,7 @@ class TimingStruct
AllTimings.push(pog);
}
public function new(startBeat,bpm,endBeat:Float, offset:Float)
public function new(startBeat:Float,bpm:Float,endBeat:Float, offset:Float)
{
this.bpm = bpm;
this.startBeat = startBeat;

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@ -1,8 +1,5 @@
1.6;
- Full reworked charter
- BPM Changes & Scroll Speed Change Support
- StepMania File Format support
- Pre-loading for characters option
- New Main Menu Remix
- Difficulty Calculator
- Held note rework
1.6.1;
- Wiggle Shader for Lua Modcharts
- Optimized the editor
- Fixed HTML5 Delta Timings
- Steps actually exist now