Merge pull request #446 from KadeDev/fix-alt-anim-pr

Fix alt animation checkbox not saving
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Kade M 2021-05-13 13:16:08 -07:00 committed by GitHub
commit d7b1f6cdf2
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2 changed files with 5 additions and 4 deletions

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@ -34,3 +34,4 @@
- [#368](https://github.com/KadeDev/Kade-Engine/issues/368) ([PR #392](https://github.com/KadeDev/Kade-Engine/pull/392)): Fix enemy idle animations not playing before first note - [#368](https://github.com/KadeDev/Kade-Engine/issues/368) ([PR #392](https://github.com/KadeDev/Kade-Engine/pull/392)): Fix enemy idle animations not playing before first note
- [PR #399](https://github.com/KadeDev/Kade-Engine/pulls/399): Fix downscroll typo - [PR #399](https://github.com/KadeDev/Kade-Engine/pulls/399): Fix downscroll typo
- [PR #431](https://github.com/KadeDev/Kade-Engine/pull/431): Fix NPS counter - [PR #431](https://github.com/KadeDev/Kade-Engine/pull/431): Fix NPS counter
- [#404](https://github.com/KadeDev/Kade-Engine/issues/404) ([PR #446](https://github.com/KadeDev/Kade-Engine/pull/446)): Fix bug where Alt Animation in charting state doesn't stay checked after going to another section then back

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@ -515,7 +515,7 @@ class ChartingState extends MusicBeatState
case 'Change BPM': case 'Change BPM':
_song.notes[curSection].changeBPM = check.checked; _song.notes[curSection].changeBPM = check.checked;
FlxG.log.add('changed bpm shit'); FlxG.log.add('changed bpm shit');
case "Alt Animation": case "Alternate Animation":
_song.notes[curSection].altAnim = check.checked; _song.notes[curSection].altAnim = check.checked;
} }
} }