Merge pull request #446 from KadeDev/fix-alt-anim-pr
Fix alt animation checkbox not saving
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commit
d7b1f6cdf2
@ -34,3 +34,4 @@
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- [#368](https://github.com/KadeDev/Kade-Engine/issues/368) ([PR #392](https://github.com/KadeDev/Kade-Engine/pull/392)): Fix enemy idle animations not playing before first note
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- [PR #399](https://github.com/KadeDev/Kade-Engine/pulls/399): Fix downscroll typo
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- [PR #431](https://github.com/KadeDev/Kade-Engine/pull/431): Fix NPS counter
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- [#404](https://github.com/KadeDev/Kade-Engine/issues/404) ([PR #446](https://github.com/KadeDev/Kade-Engine/pull/446)): Fix bug where Alt Animation in charting state doesn't stay checked after going to another section then back
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@ -515,7 +515,7 @@ class ChartingState extends MusicBeatState
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case 'Change BPM':
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_song.notes[curSection].changeBPM = check.checked;
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FlxG.log.add('changed bpm shit');
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case "Alt Animation":
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case "Alternate Animation":
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_song.notes[curSection].altAnim = check.checked;
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}
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}
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@ -670,8 +670,8 @@ class ChartingState extends MusicBeatState
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else FlxG.sound.play(Paths.sound('SNAP'));
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}
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});
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}
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});
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}
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});
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/*curRenderedNotes.forEach(function(note:Note) {
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if (strumLine.overlaps(note) && strumLine.y == note.y) // yandere dev type shit
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@ -1390,4 +1390,4 @@ class ChartingState extends MusicBeatState
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_file = null;
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FlxG.log.error("Problem saving Level data");
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}
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}
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}
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