Merge pull request #1275 from cuckydev/more-fixes
Maybe fix missing FPS counter
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commit
e58ab07b05
@ -85,13 +85,6 @@ class Main extends Sprite
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game = new FlxGame(gameWidth, gameHeight, initialState, zoom, framerate, framerate, skipSplash, startFullscreen);
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#end
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addChild(game);
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#if !mobile
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fpsCounter = new FPS(10, 3, 0xFFFFFF);
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addChild(fpsCounter);
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toggleFPS(FlxG.save.data.fps);
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#end
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PlayerSettings.init();
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@ -110,6 +103,12 @@ class Main extends Sprite
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FlxG.save.bind('funkin', 'ninjamuffin99');
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KadeEngineData.initSave();
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#if !mobile
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fpsCounter = new FPS(10, 3, 0xFFFFFF);
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addChild(fpsCounter);
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toggleFPS(FlxG.save.data.fps);
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#end
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}
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var game:FlxGame;
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