Rewrote hit window, score screen, fixed replays.

This commit is contained in:
Kade M 2021-06-19 15:05:22 -07:00
parent 19134e6694
commit f3cfec3ea4
13 changed files with 823 additions and 129 deletions

View File

@ -1,3 +1,5 @@
import flixel.math.FlxMath;
class HelperFunctions
{
public static function truncateFloat( number : Float, precision : Int): Float {
@ -6,4 +8,8 @@ class HelperFunctions
num = Math.round( num ) / Math.pow(10, precision);
return num;
}
public static function GCD(a, b) {
return b == 0 ? FlxMath.absInt(a) : GCD(b, a % b);
}
}

250
source/HitGraph.hx Normal file
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@ -0,0 +1,250 @@
import openfl.display.Bitmap;
import openfl.display.BitmapData;
import openfl.text.TextFieldAutoSize;
import flixel.system.FlxAssets;
import openfl.text.TextFormat;
import flash.display.Graphics;
import flash.display.Shape;
import flash.display.Sprite;
import flash.text.TextField;
import flash.text.TextFormatAlign;
import flixel.math.FlxMath;
import flixel.util.FlxColor;
import flixel.util.FlxDestroyUtil;
/**
* stolen from https://github.com/HaxeFlixel/flixel/blob/master/flixel/system/debug/stats/StatsGraph.hx
*/
class HitGraph extends Sprite
{
static inline var AXIS_COLOR:FlxColor = 0xffffff;
static inline var AXIS_ALPHA:Float = 0.5;
inline static var HISTORY_MAX:Int = 30;
public var minLabel:TextField;
public var curLabel:TextField;
public var maxLabel:TextField;
public var avgLabel:TextField;
public var minValue:Float = -(Math.floor((PlayState.rep.replay.sf / 60) * 1000) + 95);
public var maxValue:Float = Math.floor((PlayState.rep.replay.sf / 60) * 1000) + 95;
public var graphColor:FlxColor;
public var history:Array<Dynamic> = [];
public var bitmap:Bitmap;
var _axis:Shape;
var _width:Int;
var _height:Int;
var _unit:String;
var _labelWidth:Int;
var _label:String;
public function new(X:Int, Y:Int, Width:Int, Height:Int)
{
super();
x = X;
y = Y;
_width = Width;
_height = Height;
var bm = new BitmapData(Width,Height);
bm.draw(this);
bitmap = new Bitmap(bm);
_axis = new Shape();
_axis.x = _labelWidth + 10;
var ts = Math.floor((PlayState.rep.replay.sf / 60) * 1000) / 166;
var early = createTextField(10,10,FlxColor.WHITE,12);
var late = createTextField(10,_height - 20,FlxColor.WHITE,12);
early.text = "Early (" + -166 * ts + "ms)";
late.text = "Late (" + 166 * ts + "ms)";
addChild(early);
addChild(late);
addChild(_axis);
drawAxes();
}
/**
* Redraws the axes of the graph.
*/
function drawAxes():Void
{
var gfx = _axis.graphics;
gfx.clear();
gfx.lineStyle(1, AXIS_COLOR, AXIS_ALPHA);
// y-Axis
gfx.moveTo(0, 0);
gfx.lineTo(0, _height);
// x-Axis
gfx.moveTo(0, _height);
gfx.lineTo(_width, _height);
gfx.moveTo(0, _height / 2);
gfx.lineTo(_width, _height / 2);
}
public static function createTextField(X:Float = 0, Y:Float = 0, Color:FlxColor = FlxColor.WHITE, Size:Int = 12):TextField
{
return initTextField(new TextField(), X, Y, Color, Size);
}
public static function initTextField<T:TextField>(tf:T, X:Float = 0, Y:Float = 0, Color:FlxColor = FlxColor.WHITE, Size:Int = 12):T
{
tf.x = X;
tf.y = Y;
tf.multiline = false;
tf.wordWrap = false;
tf.embedFonts = true;
tf.selectable = false;
#if flash
tf.antiAliasType = AntiAliasType.NORMAL;
tf.gridFitType = GridFitType.PIXEL;
#end
tf.defaultTextFormat = new TextFormat("assets/fonts/vcr.ttf", Size, Color.to24Bit());
tf.alpha = Color.alphaFloat;
tf.autoSize = TextFieldAutoSize.LEFT;
return tf;
}
function drawJudgementLine(ms:Float):Void
{
var gfx:Graphics = graphics;
gfx.lineStyle(1, graphColor, 0.3);
var ts = Math.floor((PlayState.rep.replay.sf / 60) * 1000) / 166;
var range:Float = Math.max(maxValue - minValue, maxValue * 0.1);
var value = ((ms * ts) - minValue) / range;
var pointY = _axis.y + ((-value * _height - 1) + _height);
var graphX = _axis.x + 1;
if (ms == 45)
gfx.moveTo(graphX, _axis.y + pointY);
var graphX = _axis.x + 1;
gfx.drawRect(graphX,pointY, _width,1);
gfx.lineStyle(1, graphColor, 1);
}
/**
* Redraws the graph based on the values stored in the history.
*/
function drawGraph():Void
{
var gfx:Graphics = graphics;
gfx.clear();
gfx.lineStyle(1, graphColor, 1);
gfx.beginFill(0x00FF00);
drawJudgementLine(45);
gfx.endFill();
gfx.beginFill(0xFF0000);
drawJudgementLine(90);
gfx.endFill();
gfx.beginFill(0x8b0000);
drawJudgementLine(135);
gfx.endFill();
gfx.beginFill(0x580000);
drawJudgementLine(166);
gfx.endFill();
gfx.beginFill(0x00FF00);
drawJudgementLine(-45);
gfx.endFill();
gfx.beginFill(0xFF0000);
drawJudgementLine(-90);
gfx.endFill();
gfx.beginFill(0x8b0000);
drawJudgementLine(-135);
gfx.endFill();
gfx.beginFill(0x580000);
drawJudgementLine(-166);
gfx.endFill();
var inc:Float = _width / (PlayState.rep.replay.songNotes.length);
var range:Float = Math.max(maxValue - minValue, maxValue * 0.1);
var graphX = _axis.x + 1;
for (i in 0...history.length)
{
var value = (history[i][0] - minValue) / range;
var judge = history[i][1];
switch(judge)
{
case "sick":
gfx.beginFill(0x00FFFF);
case "good":
gfx.beginFill(0x00FF00);
case "bad":
gfx.beginFill(0xFF0000);
case "shit":
gfx.beginFill(0x8b0000);
case "miss":
gfx.beginFill(0x580000);
default:
gfx.beginFill(0xFFFFFF);
}
var pointY = (-value * _height - 1) + _height;
/*if (i == 0)
gfx.moveTo(graphX, _axis.y + pointY);*/
gfx.drawRect(graphX + (i * inc), pointY,4,4);
gfx.endFill();
}
var bm = new BitmapData(_width,_height);
bm.draw(this);
bitmap = new Bitmap(bm);
}
public function addToHistory(diff:Float, judge:String)
{
history.push([diff,judge]);
}
public function update():Void
{
drawGraph();
}
public function average():Float
{
var sum:Float = 0;
for (value in history)
sum += value;
return sum / history.length;
}
public function destroy():Void
{
_axis = FlxDestroyUtil.removeChild(this, _axis);
history = null;
}
}

View File

@ -148,23 +148,32 @@ class LoadReplayState extends MusicBeatState
PlayState.loadRep = true;
// adjusting the song name to be compatible
var songFormat = StringTools.replace(PlayState.rep.replay.songName, " ", "-");
switch (songFormat) {
case 'Dad-Battle': songFormat = 'Dadbattle';
case 'Philly-Nice': songFormat = 'Philly';
// Replay v1.0 support
case 'dad-battle': songFormat = 'Dadbattle';
case 'philly-nice': songFormat = 'Philly';
if (PlayState.rep.replay.replayGameVer == Replay.version)
{
// adjusting the song name to be compatible
var songFormat = StringTools.replace(PlayState.rep.replay.songName, " ", "-");
switch (songFormat) {
case 'Dad-Battle': songFormat = 'Dadbattle';
case 'Philly-Nice': songFormat = 'Philly';
// Replay v1.0 support
case 'dad-battle': songFormat = 'Dadbattle';
case 'philly-nice': songFormat = 'Philly';
}
var poop:String = Highscore.formatSong(songFormat, PlayState.rep.replay.songDiff);
PlayState.SONG = Song.loadFromJson(poop, PlayState.rep.replay.songName);
PlayState.isStoryMode = false;
PlayState.storyDifficulty = PlayState.rep.replay.songDiff;
PlayState.storyWeek = getWeekNumbFromSong(PlayState.rep.replay.songName);
LoadingState.loadAndSwitchState(new PlayState());
}
else
{
PlayState.rep = null;
PlayState.loadRep = false;
}
var poop:String = Highscore.formatSong(songFormat, PlayState.rep.replay.songDiff);
PlayState.SONG = Song.loadFromJson(poop, PlayState.rep.replay.songName);
PlayState.isStoryMode = false;
PlayState.storyDifficulty = PlayState.rep.replay.songDiff;
PlayState.storyWeek = getWeekNumbFromSong(PlayState.rep.replay.songName);
LoadingState.loadAndSwitchState(new PlayState());
}
}
@ -187,7 +196,7 @@ class LoadReplayState extends MusicBeatState
var rep:Replay = Replay.LoadReplay(actualNames[curSelected]);
poggerDetails.text = "Replay Details - \nDate Created: " + rep.replay.timestamp + "\nSong: " + rep.replay.songName + "\nReplay Version: " + rep.replay.replayGameVer + ' (' + (rep.replay.replayGameVer != Replay.version ? "OUTDATED but still usable" : "Latest") + ')\n';
poggerDetails.text = "Replay Details - \nDate Created: " + rep.replay.timestamp + "\nSong: " + rep.replay.songName + "\nReplay Version: " + rep.replay.replayGameVer + ' (' + (rep.replay.replayGameVer != Replay.version ? "OUTDATED not useable!" : "Latest") + ')\n';
// selector.y = (70 * curSelected) + 30;

View File

@ -437,8 +437,6 @@ class ModchartState
PlayState.instance.removeObject(sprite);
return true;
});
// hud/camera
@ -461,6 +459,14 @@ class ModchartState
GlobalVideo.get().restart();
});
Lua_helper.add_callback(lua,"getVideoSpriteX", function() {
return PlayState.instance.videoSprite.x;
});
Lua_helper.add_callback(lua,"getVideoSpriteY", function() {
return PlayState.instance.videoSprite.y;
});
Lua_helper.add_callback(lua,"setVideoSpritePos", function(x:Int,y:Int) {
PlayState.instance.videoSprite.setPosition(x,y);
});

View File

@ -50,7 +50,7 @@ class Note extends FlxSprite
x += 50;
// MAKE SURE ITS DEFINITELY OFF SCREEN?
y -= 2000;
this.strumTime = strumTime;
this.strumTime = Math.round(strumTime);
if (this.strumTime < 0 )
this.strumTime = 0;

View File

@ -296,8 +296,8 @@ class Judgement extends Option
override function getValue():String {
return "Safe Frames: " + Conductor.safeFrames +
" - SIK: " + HelperFunctions.truncateFloat(45 * Conductor.timeScale, 0) +
"ms GD: " + HelperFunctions.truncateFloat(90 * Conductor.timeScale, 0) +
" - SIK: " + HelperFunctions.truncateFloat(22 * Conductor.timeScale, 0) +
"ms GD: " + HelperFunctions.truncateFloat(45 * Conductor.timeScale, 0) +
"ms BD: " + HelperFunctions.truncateFloat(135 * Conductor.timeScale, 0) +
"ms SHT: " + HelperFunctions.truncateFloat(155 * Conductor.timeScale, 0) +
"ms TOTAL: " + HelperFunctions.truncateFloat(Conductor.safeZoneOffset,0) + "ms";

View File

@ -33,6 +33,13 @@ class PauseSubState extends MusicBeatSubstate
{
super();
if (PlayState.instance.useVideo)
{
menuItems.remove("Resume");
if (GlobalVideo.get().playing)
GlobalVideo.get().pause();
}
pauseMusic = new FlxSound().loadEmbedded(Paths.music('breakfast'), true, true);
pauseMusic.volume = 0;
pauseMusic.play(false, FlxG.random.int(0, Std.int(pauseMusic.length / 2)));
@ -98,6 +105,9 @@ class PauseSubState extends MusicBeatSubstate
super.update(elapsed);
if (PlayState.instance.useVideo)
menuItems.remove('Resume');
var upP = controls.UP_P;
var downP = controls.DOWN_P;
var leftP = controls.LEFT_P;
@ -187,8 +197,20 @@ class PauseSubState extends MusicBeatSubstate
case "Resume":
close();
case "Restart Song":
if (PlayState.instance.useVideo)
{
GlobalVideo.get().stop();
PlayState.instance.remove(PlayState.instance.videoSprite);
PlayState.instance.removedVideo = true;
}
FlxG.resetState();
case "Exit to menu":
if (PlayState.instance.useVideo)
{
GlobalVideo.get().stop();
PlayState.instance.remove(PlayState.instance.videoSprite);
PlayState.instance.removedVideo = true;
}
if(PlayState.loadRep)
{
FlxG.save.data.botplay = false;

View File

@ -76,6 +76,7 @@ class PlayState extends MusicBeatState
public static var storyPlaylist:Array<String> = [];
public static var storyDifficulty:Int = 1;
public static var weekSong:Int = 0;
public static var weekScore:Int = 0;
public static var shits:Int = 0;
public static var bads:Int = 0;
public static var goods:Int = 0;
@ -104,6 +105,8 @@ class PlayState extends MusicBeatState
private var vocals:FlxSound;
public var originalX:Float;
public static var dad:Character;
public static var gf:Character;
public static var boyfriend:Boyfriend;
@ -129,7 +132,8 @@ class PlayState extends MusicBeatState
public var health:Float = 1; //making public because sethealth doesnt work without it
private var combo:Int = 0;
public static var misses:Int = 0;
private var accuracy:Float = 0.00;
public static var campaignMisses:Int = 0;
public var accuracy:Float = 0.00;
private var accuracyDefault:Float = 0.00;
private var totalNotesHit:Float = 0;
private var totalNotesHitDefault:Float = 0;
@ -177,7 +181,7 @@ class PlayState extends MusicBeatState
var wiggleShit:WiggleEffect = new WiggleEffect();
var talking:Bool = true;
var songScore:Int = 0;
public var songScore:Int = 0;
var songScoreDef:Int = 0;
var scoreTxt:FlxText;
var replayTxt:FlxText;
@ -207,7 +211,9 @@ class PlayState extends MusicBeatState
// BotPlay text
private var botPlayState:FlxText;
// Replay shit
private var saveNotes:Array<Float> = [];
private var saveNotes:Array<Dynamic> = [];
public static var highestCombo:Int = 0;
private var executeModchart = false;
@ -227,16 +233,25 @@ class PlayState extends MusicBeatState
if (FlxG.sound.music != null)
FlxG.sound.music.stop();
sicks = 0;
bads = 0;
shits = 0;
goods = 0;
if (!isStoryMode)
{
sicks = 0;
bads = 0;
shits = 0;
goods = 0;
}
misses = 0;
repPresses = 0;
repReleases = 0;
PlayStateChangeables.useDownscroll = FlxG.save.data.downscroll;
PlayStateChangeables.safeFrames = FlxG.save.data.frames;
PlayStateChangeables.scrollSpeed = FlxG.save.data.scrollSpeed;
PlayStateChangeables.botPlay = FlxG.save.data.botplay;
// pre lowercasing the song name (create)
var songLowercase = StringTools.replace(PlayState.SONG.song, " ", "-").toLowerCase();
switch (songLowercase) {
@ -244,6 +259,8 @@ class PlayState extends MusicBeatState
case 'philly-nice': songLowercase = 'philly';
}
removedVideo = false;
#if windows
executeModchart = FileSystem.exists(Paths.lua(songLowercase + "/modchart"));
#end
@ -315,7 +332,7 @@ class PlayState extends MusicBeatState
Conductor.mapBPMChanges(SONG);
Conductor.changeBPM(SONG.bpm);
trace('INFORMATION ABOUT WHAT U PLAYIN WIT:\nFRAMES: ' + Conductor.safeFrames + '\nZONE: ' + Conductor.safeZoneOffset + '\nTS: ' + Conductor.timeScale + '\nBotPlay : ' + FlxG.save.data.botplay);
trace('INFORMATION ABOUT WHAT U PLAYIN WIT:\nFRAMES: ' + PlayStateChangeables.safeFrames + '\nZONE: ' + Conductor.safeZoneOffset + '\nTS: ' + Conductor.timeScale + '\nBotPlay : ' + PlayStateChangeables.botPlay);
//dialogue shit
switch (songLowercase)
@ -865,13 +882,17 @@ class PlayState extends MusicBeatState
{
FlxG.watch.addQuick('rep rpesses',repPresses);
FlxG.watch.addQuick('rep releases',repReleases);
FlxG.save.data.botplay = true;
FlxG.save.data.scrollSpeed = rep.replay.noteSpeed;
FlxG.save.data.downscroll = rep.replay.isDownscroll;
// FlxG.watch.addQuick('Queued',inputsQueued);
PlayStateChangeables.useDownscroll = rep.replay.isDownscroll;
PlayStateChangeables.safeFrames = rep.replay.sf;
PlayStateChangeables.botPlay = true;
}
trace('uh ' + PlayStateChangeables.safeFrames);
trace("SF CALC: " + Math.floor((PlayStateChangeables.safeFrames / 60) * 1000));
var doof:DialogueBox = new DialogueBox(false, dialogue);
// doof.x += 70;
// doof.y = FlxG.height * 0.5;
@ -883,7 +904,7 @@ class PlayState extends MusicBeatState
strumLine = new FlxSprite(0, 50).makeGraphic(FlxG.width, 10);
strumLine.scrollFactor.set();
if (FlxG.save.data.downscroll)
if (PlayStateChangeables.useDownscroll)
strumLine.y = FlxG.height - 165;
strumLineNotes = new FlxTypedGroup<FlxSprite>();
@ -929,7 +950,7 @@ class PlayState extends MusicBeatState
if (FlxG.save.data.songPosition) // I dont wanna talk about this code :(
{
songPosBG = new FlxSprite(0, 10).loadGraphic(Paths.image('healthBar'));
if (FlxG.save.data.downscroll)
if (PlayStateChangeables.useDownscroll)
songPosBG.y = FlxG.height * 0.9 + 45;
songPosBG.screenCenter(X);
songPosBG.scrollFactor.set();
@ -942,7 +963,7 @@ class PlayState extends MusicBeatState
add(songPosBar);
var songName = new FlxText(songPosBG.x + (songPosBG.width / 2) - 20,songPosBG.y,0,SONG.song, 16);
if (FlxG.save.data.downscroll)
if (PlayStateChangeables.useDownscroll)
songName.y -= 3;
songName.setFormat(Paths.font("vcr.ttf"), 16, FlxColor.WHITE, RIGHT, FlxTextBorderStyle.OUTLINE,FlxColor.BLACK);
songName.scrollFactor.set();
@ -951,7 +972,7 @@ class PlayState extends MusicBeatState
}
healthBarBG = new FlxSprite(0, FlxG.height * 0.9).loadGraphic(Paths.image('healthBar'));
if (FlxG.save.data.downscroll)
if (PlayStateChangeables.useDownscroll)
healthBarBG.y = 50;
healthBarBG.screenCenter(X);
healthBarBG.scrollFactor.set();
@ -970,32 +991,38 @@ class PlayState extends MusicBeatState
kadeEngineWatermark.scrollFactor.set();
add(kadeEngineWatermark);
if (FlxG.save.data.downscroll)
if (PlayStateChangeables.useDownscroll)
kadeEngineWatermark.y = FlxG.height * 0.9 + 45;
scoreTxt = new FlxText(FlxG.width / 2 - 235, healthBarBG.y + 50, 0, "", 20);
if (!FlxG.save.data.accuracyDisplay)
scoreTxt.x = healthBarBG.x + healthBarBG.width / 2;
scoreTxt.setFormat(Paths.font("vcr.ttf"), 16, FlxColor.WHITE, CENTER, FlxTextBorderStyle.OUTLINE,FlxColor.BLACK);
scoreTxt.screenCenter(X);
originalX = scoreTxt.x;
scoreTxt.scrollFactor.set();
if (offsetTesting)
scoreTxt.x += 300;
if(FlxG.save.data.botplay) scoreTxt.x = FlxG.width / 2 - 20;
scoreTxt.setFormat(Paths.font("vcr.ttf"), 16, FlxColor.WHITE, FlxTextAlign.CENTER, FlxTextBorderStyle.OUTLINE,FlxColor.BLACK);
add(scoreTxt);
replayTxt = new FlxText(healthBarBG.x + healthBarBG.width / 2 - 75, healthBarBG.y + (FlxG.save.data.downscroll ? 100 : -100), 0, "REPLAY", 20);
replayTxt = new FlxText(healthBarBG.x + healthBarBG.width / 2 - 75, healthBarBG.y + (PlayStateChangeables.useDownscroll ? 100 : -100), 0, "REPLAY", 20);
replayTxt.setFormat(Paths.font("vcr.ttf"), 42, FlxColor.WHITE, RIGHT, FlxTextBorderStyle.OUTLINE,FlxColor.BLACK);
replayTxt.borderSize = 4;
replayTxt.borderQuality = 2;
replayTxt.scrollFactor.set();
if (loadRep)
{
add(replayTxt);
}
// Literally copy-paste of the above, fu
botPlayState = new FlxText(healthBarBG.x + healthBarBG.width / 2 - 75, healthBarBG.y + (FlxG.save.data.downscroll ? 100 : -100), 0, "BOTPLAY", 20);
botPlayState = new FlxText(healthBarBG.x + healthBarBG.width / 2 - 75, healthBarBG.y + (PlayStateChangeables.useDownscroll ? 100 : -100), 0, "BOTPLAY", 20);
botPlayState.setFormat(Paths.font("vcr.ttf"), 42, FlxColor.WHITE, RIGHT, FlxTextBorderStyle.OUTLINE,FlxColor.BLACK);
botPlayState.scrollFactor.set();
if(FlxG.save.data.botplay && !loadRep) add(botPlayState);
botPlayState.borderSize = 4;
botPlayState.borderQuality = 2;
if(PlayStateChangeables.botPlay && !loadRep) add(botPlayState);
iconP1 = new HealthIcon(SONG.player1, true);
iconP1.y = healthBar.y - (iconP1.height / 2);
@ -1341,7 +1368,7 @@ class PlayState extends MusicBeatState
remove(songName);
songPosBG = new FlxSprite(0, 10).loadGraphic(Paths.image('healthBar'));
if (FlxG.save.data.downscroll)
if (PlayStateChangeables.useDownscroll)
songPosBG.y = FlxG.height * 0.9 + 45;
songPosBG.screenCenter(X);
songPosBG.scrollFactor.set();
@ -1355,7 +1382,7 @@ class PlayState extends MusicBeatState
add(songPosBar);
var songName = new FlxText(songPosBG.x + (songPosBG.width / 2) - 20,songPosBG.y,0,SONG.song, 16);
if (FlxG.save.data.downscroll)
if (PlayStateChangeables.useDownscroll)
songName.y -= 3;
songName.setFormat(Paths.font("vcr.ttf"), 16, FlxColor.WHITE, RIGHT, FlxTextBorderStyle.OUTLINE,FlxColor.BLACK);
songName.scrollFactor.set();
@ -1754,7 +1781,7 @@ class PlayState extends MusicBeatState
perfectMode = false;
#end
if (FlxG.save.data.botplay && FlxG.keys.justPressed.ONE)
if (PlayStateChangeables.botPlay && FlxG.keys.justPressed.ONE)
camHUD.visible = !camHUD.visible;
@ -1763,6 +1790,8 @@ class PlayState extends MusicBeatState
if (GlobalVideo.get().ended && !removedVideo)
{
remove(videoSprite);
FlxG.stage.window.onFocusOut.remove(focusOut);
FlxG.stage.window.onFocusIn.remove(focusIn);
removedVideo = true;
}
}
@ -1874,6 +1903,10 @@ class PlayState extends MusicBeatState
if (!FlxG.save.data.accuracyDisplay)
scoreTxt.text = "Score: " + songScore;
var lengthInPx = scoreTxt.textField.length * scoreTxt.frameHeight; // bad way but does more or less a better job
scoreTxt.x = (originalX - (lengthInPx / 2)) + 335;
if (FlxG.keys.justPressed.ENTER && startedCountdown && canPause)
{
persistentUpdate = false;
@ -1896,6 +1929,8 @@ class PlayState extends MusicBeatState
{
GlobalVideo.get().stop();
remove(videoSprite);
FlxG.stage.window.onFocusOut.remove(focusOut);
FlxG.stage.window.onFocusIn.remove(focusIn);
removedVideo = true;
}
#if windows
@ -1947,6 +1982,8 @@ class PlayState extends MusicBeatState
{
GlobalVideo.get().stop();
remove(videoSprite);
FlxG.stage.window.onFocusOut.remove(focusOut);
FlxG.stage.window.onFocusIn.remove(focusIn);
removedVideo = true;
}
@ -2297,12 +2334,12 @@ class PlayState extends MusicBeatState
if (!daNote.modifiedByLua)
{
if (FlxG.save.data.downscroll)
if (PlayStateChangeables.useDownscroll)
{
if (daNote.mustPress)
daNote.y = (playerStrums.members[Math.floor(Math.abs(daNote.noteData))].y + 0.45 * (Conductor.songPosition - daNote.strumTime) * FlxMath.roundDecimal(FlxG.save.data.scrollSpeed == 1 ? SONG.speed : FlxG.save.data.scrollSpeed, 2));
daNote.y = (playerStrums.members[Math.floor(Math.abs(daNote.noteData))].y + 0.45 * (Conductor.songPosition - daNote.strumTime) * FlxMath.roundDecimal(PlayStateChangeables.scrollSpeed == 1 ? SONG.speed : PlayStateChangeables.scrollSpeed, 2));
else
daNote.y = (strumLineNotes.members[Math.floor(Math.abs(daNote.noteData))].y + 0.45 * (Conductor.songPosition - daNote.strumTime) * FlxMath.roundDecimal(FlxG.save.data.scrollSpeed == 1 ? SONG.speed : FlxG.save.data.scrollSpeed, 2));
daNote.y = (strumLineNotes.members[Math.floor(Math.abs(daNote.noteData))].y + 0.45 * (Conductor.songPosition - daNote.strumTime) * FlxMath.roundDecimal(PlayStateChangeables.scrollSpeed == 1 ? SONG.speed : PlayStateChangeables.scrollSpeed, 2));
if(daNote.isSustainNote)
{
// Remember = minus makes notes go up, plus makes them go down
@ -2312,7 +2349,7 @@ class PlayState extends MusicBeatState
daNote.y += daNote.height / 2;
// If not in botplay, only clip sustain notes when properly hit, botplay gets to clip it everytime
if(!FlxG.save.data.botplay)
if(!PlayStateChangeables.botPlay)
{
if((!daNote.mustPress || daNote.wasGoodHit || daNote.prevNote.wasGoodHit && !daNote.canBeHit) && daNote.y - daNote.offset.y * daNote.scale.y + daNote.height >= (strumLine.y + Note.swagWidth / 2))
{
@ -2334,14 +2371,14 @@ class PlayState extends MusicBeatState
}else
{
if (daNote.mustPress)
daNote.y = (playerStrums.members[Math.floor(Math.abs(daNote.noteData))].y - 0.45 * (Conductor.songPosition - daNote.strumTime) * FlxMath.roundDecimal(FlxG.save.data.scrollSpeed == 1 ? SONG.speed : FlxG.save.data.scrollSpeed, 2));
daNote.y = (playerStrums.members[Math.floor(Math.abs(daNote.noteData))].y - 0.45 * (Conductor.songPosition - daNote.strumTime) * FlxMath.roundDecimal(PlayStateChangeables.scrollSpeed == 1 ? SONG.speed : PlayStateChangeables.scrollSpeed, 2));
else
daNote.y = (strumLineNotes.members[Math.floor(Math.abs(daNote.noteData))].y - 0.45 * (Conductor.songPosition - daNote.strumTime) * FlxMath.roundDecimal(FlxG.save.data.scrollSpeed == 1 ? SONG.speed : FlxG.save.data.scrollSpeed, 2));
daNote.y = (strumLineNotes.members[Math.floor(Math.abs(daNote.noteData))].y - 0.45 * (Conductor.songPosition - daNote.strumTime) * FlxMath.roundDecimal(PlayStateChangeables.scrollSpeed == 1 ? SONG.speed : PlayStateChangeables.scrollSpeed, 2));
if(daNote.isSustainNote)
{
daNote.y -= daNote.height / 2;
if(!FlxG.save.data.botplay)
if(!PlayStateChangeables.botPlay)
{
if((!daNote.mustPress || daNote.wasGoodHit || daNote.prevNote.wasGoodHit && !daNote.canBeHit) && daNote.y + daNote.offset.y * daNote.scale.y <= (strumLine.y + Note.swagWidth / 2))
{
@ -2453,7 +2490,7 @@ class PlayState extends MusicBeatState
// WIP interpolation shit? Need to fix the pause issue
// daNote.y = (strumLine.y - (songTime - daNote.strumTime) * (0.45 * PlayState.SONG.speed));
if ((daNote.mustPress && daNote.tooLate && !FlxG.save.data.downscroll || daNote.mustPress && daNote.tooLate && FlxG.save.data.downscroll) && daNote.mustPress)
if ((daNote.mustPress && daNote.tooLate && !PlayStateChangeables.useDownscroll || daNote.mustPress && daNote.tooLate && PlayStateChangeables.useDownscroll) && daNote.mustPress)
{
if (daNote.isSustainNote && daNote.wasGoodHit)
{
@ -2462,10 +2499,26 @@ class PlayState extends MusicBeatState
}
else
{
health -= 0.075;
vocals.volume = 0;
if (theFunne)
noteMiss(daNote.noteData, daNote);
if (loadRep && daNote.isSustainNote)
{
// im tired and lazy this sucks I know i'm dumb
if (findByTime(daNote.strumTime) != null)
totalNotesHit += 1;
else
{
health -= 0.075;
vocals.volume = 0;
if (theFunne)
noteMiss(daNote.noteData, daNote);
}
}
else
{
health -= 0.075;
vocals.volume = 0;
if (theFunne)
noteMiss(daNote.noteData, daNote);
}
}
daNote.visible = false;
@ -2503,16 +2556,21 @@ class PlayState extends MusicBeatState
if (useVideo)
{
GlobalVideo.get().stop();
FlxG.stage.window.onFocusOut.remove(focusOut);
FlxG.stage.window.onFocusIn.remove(focusIn);
PlayState.instance.remove(PlayState.instance.videoSprite);
}
if (isStoryMode)
campaignMisses = misses;
if (!loadRep)
rep.SaveReplay(saveNotes);
else
{
FlxG.save.data.botplay = false;
FlxG.save.data.scrollSpeed = 1;
FlxG.save.data.downscroll = false;
PlayStateChangeables.botPlay = false;
PlayStateChangeables.scrollSpeed = 1;
PlayStateChangeables.useDownscroll = false;
}
if (FlxG.save.data.fpsCap > 290)
@ -2529,6 +2587,8 @@ class PlayState extends MusicBeatState
canPause = false;
FlxG.sound.music.volume = 0;
vocals.volume = 0;
FlxG.sound.music.pause();
vocals.pause();
if (SONG.validScore)
{
// adjusting the highscore song name to be compatible
@ -2561,12 +2621,14 @@ class PlayState extends MusicBeatState
if (storyPlaylist.length <= 0)
{
FlxG.sound.playMusic(Paths.music('freakyMenu'));
transIn = FlxTransitionableState.defaultTransIn;
transOut = FlxTransitionableState.defaultTransOut;
FlxG.switchState(new StoryMenuState());
paused = true;
FlxG.sound.music.stop();
vocals.stop();
openSubState(new ResultsScreen());
#if windows
if (luaModchart != null)
@ -2628,7 +2690,14 @@ class PlayState extends MusicBeatState
else
{
trace('WENT BACK TO FREEPLAY??');
FlxG.switchState(new FreeplayState());
paused = true;
FlxG.sound.music.stop();
vocals.stop();
openSubState(new ResultsScreen());
}
}
}
@ -2644,11 +2713,10 @@ class PlayState extends MusicBeatState
private function popUpScore(daNote:Note):Void
{
var noteDiff:Float = Math.abs(Conductor.songPosition - daNote.strumTime);
var noteDiff:Float = -(daNote.strumTime - Conductor.songPosition);
var wife:Float = EtternaFunctions.wife3(noteDiff, Conductor.timeScale);
// boyfriend.playAnim('hey');
vocals.volume = 1;
var placement:String = Std.string(combo);
var coolText:FlxText = new FlxText(0, 0, 0, placement, 32);
@ -2743,7 +2811,10 @@ class PlayState extends MusicBeatState
rating.velocity.x -= FlxG.random.int(0, 10);
var msTiming = HelperFunctions.truncateFloat(noteDiff, 3);
if(FlxG.save.data.botplay) msTiming = 0;
if(PlayStateChangeables.botPlay && !loadRep) msTiming = 0;
if (loadRep)
msTiming = HelperFunctions.truncateFloat(findByTime(daNote.strumTime)[3], 3);
if (currentTimingShown != null)
remove(currentTimingShown);
@ -2789,7 +2860,7 @@ class PlayState extends MusicBeatState
if (currentTimingShown.alpha != 1)
currentTimingShown.alpha = 1;
if(!FlxG.save.data.botplay) add(currentTimingShown);
if(!PlayStateChangeables.botPlay || loadRep) add(currentTimingShown);
var comboSpr:FlxSprite = new FlxSprite().loadGraphic(Paths.image(pixelShitPart1 + 'combo' + pixelShitPart2));
comboSpr.screenCenter();
@ -2806,7 +2877,7 @@ class PlayState extends MusicBeatState
comboSpr.velocity.x += FlxG.random.int(1, 10);
currentTimingShown.velocity.x += comboSpr.velocity.x;
if(!FlxG.save.data.botplay) add(rating);
if(!PlayStateChangeables.botPlay || loadRep) add(rating);
if (!curStage.startsWith('school'))
{
@ -2833,6 +2904,9 @@ class PlayState extends MusicBeatState
var comboSplit:Array<String> = (combo + "").split('');
if (combo > highestCombo)
highestCombo = combo;
// make sure we have 3 digits to display (looks weird otherwise lol)
if (comboSplit.length == 1)
{
@ -2957,7 +3031,7 @@ class PlayState extends MusicBeatState
#end
// Prevent player input if botplay is on
if(FlxG.save.data.botplay)
if(PlayStateChangeables.botPlay)
{
holdArray = [false, false, false, false];
pressArray = [false, false, false, false];
@ -3017,8 +3091,6 @@ class PlayState extends MusicBeatState
}
});
trace('\nCURRENT LINE:\n' + directionsAccounted);
for (note in dumbNotes)
{
FlxG.log.add("killing dumb ass note at " + note.strumTime);
@ -3067,7 +3139,7 @@ class PlayState extends MusicBeatState
noteMiss(shit, null);
}
if(dontCheck && possibleNotes.length > 0 && FlxG.save.data.ghost && !FlxG.save.data.botplay)
if(dontCheck && possibleNotes.length > 0 && FlxG.save.data.ghost && !PlayStateChangeables.botPlay)
{
if (mashViolations > 8)
{
@ -3083,17 +3155,19 @@ class PlayState extends MusicBeatState
notes.forEachAlive(function(daNote:Note)
{
if(FlxG.save.data.downscroll && daNote.y > strumLine.y ||
!FlxG.save.data.downscroll && daNote.y < strumLine.y)
if(PlayStateChangeables.useDownscroll && daNote.y > strumLine.y ||
!PlayStateChangeables.useDownscroll && daNote.y < strumLine.y)
{
// Force good note hit regardless if it's too late to hit it or not as a fail safe
if(FlxG.save.data.botplay && daNote.canBeHit && daNote.mustPress ||
FlxG.save.data.botplay && daNote.tooLate && daNote.mustPress)
if(PlayStateChangeables.botPlay && daNote.canBeHit && daNote.mustPress ||
PlayStateChangeables.botPlay && daNote.tooLate && daNote.mustPress)
{
if(loadRep)
{
//trace('ReplayNote ' + tmpRepNote.strumtime + ' | ' + tmpRepNote.direction);
if(rep.replay.songNotes.contains(HelperFunctions.truncateFloat(daNote.strumTime, 2)))
var n = findByTime(daNote.strumTime);
trace(n);
if(n != null)
{
goodNoteHit(daNote);
boyfriend.holdTimer = daNote.sustainLength;
@ -3106,7 +3180,7 @@ class PlayState extends MusicBeatState
}
});
if (boyfriend.holdTimer > Conductor.stepCrochet * 4 * 0.001 && (!holdArray.contains(true) || FlxG.save.data.botplay))
if (boyfriend.holdTimer > Conductor.stepCrochet * 4 * 0.001 && (!holdArray.contains(true) || PlayStateChangeables.botPlay))
{
if (boyfriend.animation.curAnim.name.startsWith('sing') && !boyfriend.animation.curAnim.name.endsWith('miss'))
boyfriend.playAnim('idle');
@ -3130,6 +3204,17 @@ class PlayState extends MusicBeatState
});
}
public function findByTime(time:Float):Array<Dynamic>
{
for (i in rep.replay.songNotes)
{
//trace('checking ' + Math.round(i[0]) + ' against ' + Math.round(time));
if (i[0] == time)
return i;
}
return null;
}
public var fuckingVolume:Float = 1;
public var useVideo = false;
@ -3139,10 +3224,34 @@ class PlayState extends MusicBeatState
public var videoSprite:FlxSprite;
public function focusOut() {
if (paused)
return;
persistentUpdate = false;
persistentDraw = true;
paused = true;
if (FlxG.sound.music != null)
{
FlxG.sound.music.pause();
vocals.pause();
}
openSubState(new PauseSubState(boyfriend.getScreenPosition().x, boyfriend.getScreenPosition().y));
}
public function focusIn()
{
// nada
}
public function backgroundVideo(source:String) // for background videos
{
useVideo = true;
FlxG.stage.window.onFocusOut.add(focusOut);
FlxG.stage.window.onFocusIn.add(focusIn);
var ourSource:String = "assets/videos/daWeirdVid/dontDelete.webm";
WebmPlayer.SKIP_STEP_LIMIT = 90;
var str1:String = "WEBM SHIT";
@ -3202,6 +3311,10 @@ class PlayState extends MusicBeatState
combo = 0;
misses++;
if (daNote != null)
if (!loadRep)
saveNotes.push([daNote.strumTime,daNote.sustainLength,daNote.noteData,166 * Math.floor((PlayState.rep.replay.sf / 60) * 1000) / 166]);
//var noteDiff:Float = Math.abs(daNote.strumTime - Conductor.songPosition);
//var wife:Float = EtternaFunctions.wife3(noteDiff, FlxG.save.data.etternaMode ? 1 : 1.7);
@ -3288,9 +3401,9 @@ class PlayState extends MusicBeatState
function noteCheck(controlArray:Array<Bool>, note:Note):Void // sorry lol
{
var noteDiff:Float = Math.abs(note.strumTime - Conductor.songPosition);
var noteDiff:Float = -(note.strumTime - Conductor.songPosition);
note.rating = Ratings.CalculateRating(noteDiff);
note.rating = Ratings.CalculateRating(noteDiff, Math.floor((PlayStateChangeables.safeFrames / 60) * 1000));
/* if (loadRep)
{
@ -3339,10 +3452,16 @@ class PlayState extends MusicBeatState
if (mashing != 0)
mashing = 0;
var noteDiff:Float = Math.abs(note.strumTime - Conductor.songPosition);
var noteDiff:Float = -(note.strumTime - Conductor.songPosition);
if(loadRep)
noteDiff = findByTime(note.strumTime)[3];
note.rating = Ratings.CalculateRating(noteDiff);
if (note.rating == "miss")
return;
// add newest note to front of notesHitArray
// the oldest notes are at the end and are removed first
if (!note.isSustainNote)
@ -3384,7 +3503,13 @@ class PlayState extends MusicBeatState
if(!loadRep && note.mustPress)
saveNotes.push(HelperFunctions.truncateFloat(note.strumTime, 2));
{
var array = [note.strumTime,note.sustainLength,note.noteData,noteDiff];
if (note.isSustainNote)
array[1] = -1;
trace('pushing ' + array[0]);
saveNotes.push(array);
}
playerStrums.forEach(function(spr:FlxSprite)
{
@ -3523,8 +3648,6 @@ class PlayState extends MusicBeatState
}
#end
// yes this updates every step.
// yes this is bad
// but i'm doing it to update misses and accuracy
@ -3547,7 +3670,7 @@ class PlayState extends MusicBeatState
if (generatedMusic)
{
notes.sort(FlxSort.byY, (FlxG.save.data.downscroll ? FlxSort.ASCENDING : FlxSort.DESCENDING));
notes.sort(FlxSort.byY, (PlayStateChangeables.useDownscroll ? FlxSort.ASCENDING : FlxSort.DESCENDING));
}
#if windows
@ -3597,13 +3720,14 @@ class PlayState extends MusicBeatState
camHUD.zoom += 0.03;
}
iconP1.setGraphicSize(Std.int(iconP1.width + 30));
iconP2.setGraphicSize(Std.int(iconP2.width + 30));
iconP1.updateHitbox();
iconP2.updateHitbox();
}
iconP1.setGraphicSize(Std.int(iconP1.width + 30));
iconP2.setGraphicSize(Std.int(iconP2.width + 30));
iconP1.updateHitbox();
iconP2.updateHitbox();
if (curBeat % gfSpeed == 0)
{
gf.dance();

View File

@ -0,0 +1,7 @@
class PlayStateChangeables
{
public static var useDownscroll:Bool;
public static var safeFrames:Int;
public static var scrollSpeed:Float;
public static var botPlay:Bool;
}

View File

@ -5,7 +5,7 @@ class Ratings
public static function GenerateLetterRank(accuracy:Float) // generate a letter ranking
{
var ranking:String = "N/A";
if(FlxG.save.data.botplay)
if(FlxG.save.data.botplay && !PlayState.loadRep)
ranking = "BotPlay";
if (PlayState.misses == 0 && PlayState.bads == 0 && PlayState.shits == 0 && PlayState.goods == 0) // Marvelous (SICK) Full Combo
@ -86,7 +86,7 @@ class Ratings
if (accuracy == 0)
ranking = "N/A";
else if(FlxG.save.data.botplay)
else if(FlxG.save.data.botplay && !PlayState.loadRep)
ranking = "BotPlay";
return ranking;
@ -107,32 +107,41 @@ class Ratings
// trace('Hit Info\nDifference: ' + noteDiff + '\nZone: ' + Conductor.safeZoneOffset * 1.5 + "\nTS: " + customTimeScale + "\nLate: " + 155 * customTimeScale);
if (FlxG.save.data.botplay)
return "good"; // FUNNY
if (FlxG.save.data.botplay && !PlayState.loadRep)
return "sick"; // FUNNY
if (noteDiff > 166 * customTimeScale) // so god damn early its a miss
return "miss";
if (noteDiff > 135 * customTimeScale) // way early
return "shit";
else if (noteDiff > 90 * customTimeScale) // early
return "bad";
else if (noteDiff > 45 * customTimeScale) // your kinda there
return "good";
else if (noteDiff < -45 * customTimeScale) // little late
return "good";
else if (noteDiff < -90 * customTimeScale) // late
return "bad";
else if (noteDiff < -135 * customTimeScale) // late as fuck
return "shit";
else if (noteDiff < -166 * customTimeScale) // so god damn late its a miss
return "miss";
return "sick";
trace(noteDiff);
var rating = checkRating(noteDiff,customTimeScale);
return rating;
}
public static function checkRating(ms:Float, ts:Float)
{
var rating = "miss";
if (ms < 166 * ts && ms > 135 * ts)
rating = "shit";
if (ms > -166 * ts && ms < -135 * ts)
rating = "shit";
if (ms < 135 * ts && ms > 90 * ts)
rating = "bad";
if (ms > -135 * ts && ms < -90 * ts)
rating = "bad";
if (ms < 90 * ts && ms > 45 * ts)
rating = "good";
if (ms > -90 * ts && ms < -45 * ts)
rating = "good";
if (ms < 45 * ts && ms > -45 * ts)
rating = "sick";
return rating;
}
public static function CalculateRanking(score:Int,scoreDef:Int,nps:Int,maxNPS:Int,accuracy:Float):String
{
return
(FlxG.save.data.npsDisplay ? "NPS: " + nps + " (Max " + maxNPS + ")" + (!FlxG.save.data.botplay ? " | " : "") : "") + (!FlxG.save.data.botplay ? // NPS Toggle
(FlxG.save.data.npsDisplay ? "NPS: " + nps + " (Max " + maxNPS + ")" + (!FlxG.save.data.botplay || PlayState.loadRep ? " | " : "") : "") + (!FlxG.save.data.botplay || PlayState.loadRep ? // NPS Toggle
"Score:" + (Conductor.safeFrames != 10 ? score + " (" + scoreDef + ")" : "" + score) + // Score
" | Combo Breaks:" + PlayState.misses + // Misses/Combo Breaks
" | Accuracy:" + (FlxG.save.data.botplay ? "N/A" : HelperFunctions.truncateFloat(accuracy, 2) + " %") + // Accuracy

View File

@ -17,14 +17,15 @@ typedef ReplayJSON =
public var timestamp:Date;
public var songName:String;
public var songDiff:Int;
public var songNotes:Array<Float>;
public var songNotes:Array<Dynamic>;
public var noteSpeed:Float;
public var isDownscroll:Bool;
public var sf:Int;
}
class Replay
{
public static var version:String = "1.1"; // replay file version
public static var version:String = "1.2"; // replay file version
public var path:String = "";
public var replay:ReplayJSON;
@ -38,7 +39,8 @@ class Replay
isDownscroll: false,
songNotes: [],
replayGameVer: version,
timestamp: Date.now()
timestamp: Date.now(),
sf: Conductor.safeFrames
};
}
@ -48,12 +50,12 @@ class Replay
rep.LoadFromJSON();
trace('basic replay data:\nSong Name: ' + rep.replay.songName + '\nSong Diff: ' + rep.replay.songDiff + '\nNotes Length: ' + rep.replay.songNotes.length);
trace('basic replay data:\nSong Name: ' + rep.replay.songName + '\nSong Diff: ' + rep.replay.songDiff);
return rep;
}
public function SaveReplay(notearray:Array<Float>)
public function SaveReplay(notearray:Array<Dynamic>)
{
var json = {
"songName": PlayState.SONG.song,
@ -62,13 +64,20 @@ class Replay
"isDownscroll": FlxG.save.data.downscroll,
"songNotes": notearray,
"timestamp": Date.now(),
"replayGameVer": version
"replayGameVer": version,
"sf": Conductor.safeFrames
};
var data:String = Json.stringify(json);
var time = Date.now().getTime();
#if sys
File.saveContent("assets/replays/replay-" + PlayState.SONG.song + "-time" + Date.now().getTime() + ".kadeReplay", data);
File.saveContent("assets/replays/replay-" + PlayState.SONG.song + "-time" + time + ".kadeReplay", data);
path = "replay-" + PlayState.SONG.song + "-time" + time + ".kadeReplay"; // for score screen shit
LoadFromJSON();
#end
}

248
source/ResultsScreen.hx Normal file
View File

@ -0,0 +1,248 @@
package;
import openfl.geom.Matrix;
import openfl.display.BitmapData;
import flixel.system.FlxSound;
import flixel.util.FlxAxes;
import flixel.FlxSubState;
import Options.Option;
import flixel.input.FlxInput;
import flixel.input.keyboard.FlxKey;
import flixel.FlxG;
import flixel.FlxObject;
import flixel.FlxSprite;
import flixel.effects.FlxFlicker;
import flixel.graphics.frames.FlxAtlasFrames;
import flixel.group.FlxGroup.FlxTypedGroup;
import flixel.text.FlxText;
import flixel.tweens.FlxEase;
import flixel.tweens.FlxTween;
import flixel.util.FlxColor;
import io.newgrounds.NG;
import lime.app.Application;
import lime.utils.Assets;
import flixel.math.FlxMath;
import flixel.text.FlxText;
import flixel.input.FlxKeyManager;
using StringTools;
class ResultsScreen extends FlxSubState
{
public var background:FlxSprite;
public var text:FlxText;
public var anotherBackground:FlxSprite;
public var graph:HitGraph;
public var graphSprite:FlxSprite;
public var comboText:FlxText;
public var contText:FlxText;
public var settingsText:FlxText;
public var music:FlxSound;
public var graphData:BitmapData;
public var ranking:String;
public var accuracy:String;
override function create()
{
background = new FlxSprite(0,0).makeGraphic(FlxG.width,FlxG.height,FlxColor.BLACK);
background.scrollFactor.set();
add(background);
music = new FlxSound().loadEmbedded(Paths.music('breakfast'), true, true);
music.volume = 0;
music.play(false, FlxG.random.int(0, Std.int(music.length / 2)));
background.alpha = 0;
text = new FlxText(20,-55,0,"Song Cleared!");
text.size = 34;
text.setBorderStyle(FlxTextBorderStyle.OUTLINE,FlxColor.BLACK,4,1);
text.color = FlxColor.WHITE;
text.scrollFactor.set();
add(text);
var score = PlayState.instance.songScore;
if (PlayState.isStoryMode)
{
score = PlayState.campaignScore;
text.text = "Week Cleared!";
}
comboText = new FlxText(20,-75,0,'Judgements:\nSicks - ${PlayState.sicks}\nGoods - ${PlayState.goods}\nBads - ${PlayState.bads}\n\nCombo Breaks - ${(PlayState.isStoryMode ? PlayState.campaignMisses : PlayState.misses) + PlayState.shits}\nHighest Combo: ${PlayState.highestCombo}\n\nScore: ${PlayState.instance.songScore}\nAccuracy: ${HelperFunctions.truncateFloat(PlayState.instance.accuracy,2)}%\n\n${Ratings.GenerateLetterRank(PlayState.instance.accuracy)}\n\nF1 - View replay\nF2 - Replay song
');
comboText.size = 28;
comboText.setBorderStyle(FlxTextBorderStyle.OUTLINE,FlxColor.BLACK,4,1);
comboText.color = FlxColor.WHITE;
comboText.scrollFactor.set();
add(comboText);
contText = new FlxText(FlxG.width - 475,FlxG.height + 50,0,'Press ENTER to continue.');
contText.size = 28;
contText.setBorderStyle(FlxTextBorderStyle.OUTLINE,FlxColor.BLACK,4,1);
contText.color = FlxColor.WHITE;
contText.scrollFactor.set();
add(contText);
anotherBackground = new FlxSprite(FlxG.width - 500,45).makeGraphic(450,240,FlxColor.BLACK);
anotherBackground.scrollFactor.set();
anotherBackground.alpha = 0;
add(anotherBackground);
graph = new HitGraph(FlxG.width - 500,45,495,240);
graph.alpha = 0;
graphSprite = new FlxSprite(FlxG.width - 510,45);
graphSprite.scrollFactor.set();
graphSprite.alpha = 0;
add(graphSprite);
var sicks = PlayState.sicks / PlayState.goods;
var goods = PlayState.goods / PlayState.bads;
if (sicks == Math.POSITIVE_INFINITY)
sicks = 0;
if (goods == Math.POSITIVE_INFINITY)
goods = 0;
var mean:Float = 0;
for (i in PlayState.rep.replay.songNotes)
{
// 0 = time
// 1 = length
// 2 = type
// 3 = diff
var diff = i[3];
var judge = Ratings.CalculateRating(diff, Math.floor((PlayState.rep.replay.sf / 60) * 1000));
mean += diff;
if (i[1] != -1)
graph.addToHistory(diff, judge);
}
graph.update();
graphSprite.makeGraphic(460,240,FlxColor.TRANSPARENT);
graphSprite.pixels.draw(graph);
mean = HelperFunctions.truncateFloat(mean / PlayState.rep.replay.songNotes.length,2);
settingsText = new FlxText(20,FlxG.height + 50,0,'SF: ${PlayState.rep.replay.sf} | Ratio (SA/GA): ${Math.round(sicks)}:1 ${Math.round(goods)}:1 | Mean: ${mean}ms | Played on ${PlayState.SONG.song} ${CoolUtil.difficultyString()}');
settingsText.size = 16;
settingsText.setBorderStyle(FlxTextBorderStyle.OUTLINE,FlxColor.BLACK,2,1);
settingsText.color = FlxColor.WHITE;
settingsText.scrollFactor.set();
add(settingsText);
FlxTween.tween(background, {alpha: 0.5},0.5);
FlxTween.tween(text, {y:20},0.5,{ease: FlxEase.expoInOut});
FlxTween.tween(comboText, {y:145},0.5,{ease: FlxEase.expoInOut});
FlxTween.tween(contText, {y:FlxG.height - 45},0.5,{ease: FlxEase.expoInOut});
FlxTween.tween(settingsText, {y:FlxG.height - 35},0.5,{ease: FlxEase.expoInOut});
FlxTween.tween(anotherBackground, {alpha: 0.6},0.5, {onUpdate: function(tween:FlxTween) {
graph.alpha = FlxMath.lerp(0,1,tween.percent);
graphSprite.alpha = FlxMath.lerp(0,1,tween.percent);
}});
cameras = [FlxG.cameras.list[FlxG.cameras.list.length - 1]];
super.create();
}
var frames = 0;
override function update(elapsed:Float)
{
if (music.volume < 0.5)
music.volume += 0.01 * elapsed;
// render
if (frames != 2)
{
graphSprite.pixels.draw(graph);
frames++;
}
// keybinds
if (FlxG.keys.justPressed.ENTER)
{
music.fadeOut(0.3);
if (PlayState.isStoryMode)
{
FlxG.sound.playMusic(Paths.music('freakyMenu'));
FlxG.switchState(new MainMenuState());
}
else
FlxG.switchState(new FreeplayState());
}
if (FlxG.keys.justPressed.F1)
{
trace(PlayState.rep.path);
PlayState.rep = Replay.LoadReplay(PlayState.rep.path);
PlayState.loadRep = true;
var songFormat = StringTools.replace(PlayState.rep.replay.songName, " ", "-");
switch (songFormat) {
case 'Dad-Battle': songFormat = 'Dadbattle';
case 'Philly-Nice': songFormat = 'Philly';
// Replay v1.0 support
case 'dad-battle': songFormat = 'Dadbattle';
case 'philly-nice': songFormat = 'Philly';
}
var poop:String = Highscore.formatSong(songFormat, PlayState.rep.replay.songDiff);
music.fadeOut(0.3);
PlayState.SONG = Song.loadFromJson(poop, PlayState.rep.replay.songName);
PlayState.isStoryMode = false;
PlayState.storyDifficulty = PlayState.rep.replay.songDiff;
PlayState.storyWeek = 0;
LoadingState.loadAndSwitchState(new PlayState());
}
if (FlxG.keys.justPressed.F2 )
{
PlayState.rep = null;
PlayState.loadRep = false;
var songFormat = StringTools.replace(PlayState.SONG.song, " ", "-");
switch (songFormat) {
case 'Dad-Battle': songFormat = 'Dadbattle';
case 'Philly-Nice': songFormat = 'Philly';
case 'dad-battle': songFormat = 'Dadbattle';
case 'philly-nice': songFormat = 'Philly';
}
var poop:String = Highscore.formatSong(songFormat, PlayState.storyDifficulty);
music.fadeOut(0.3);
PlayState.SONG = Song.loadFromJson(poop, PlayState.SONG.song);
PlayState.isStoryMode = false;
PlayState.storyDifficulty = PlayState.storyDifficulty;
PlayState.storyWeek = 0;
LoadingState.loadAndSwitchState(new PlayState());
}
super.update(elapsed);
}
}

View File

@ -296,7 +296,11 @@ class StoryMenuState extends MusicBeatState
}
var poop:String = Highscore.formatSong(songFormat, curDifficulty);
PlayState.sicks = 0;
PlayState.bads = 0;
PlayState.shits = 0;
PlayState.goods = 0;
PlayState.campaignMisses = 0;
PlayState.SONG = Song.loadFromJson(poop, PlayState.storyPlaylist[0]);
PlayState.storyWeek = curWeek;
PlayState.campaignScore = 0;