some fixes

This commit is contained in:
KadeDev 2021-03-23 14:29:49 -07:00
parent 9181f41b69
commit fc36958af9
3 changed files with 142 additions and 72 deletions

View File

@ -1011,7 +1011,11 @@ class ChartingState extends MusicBeatState
var i = _song.notes[curSection].sectionNotes[n];
if (i == null)
continue;
if (i[0] == note.strumTime + (note.strumTime == 0 ? 0 : 1) && i[1] % 4 == note.noteData)
if ((i[0] == note.strumTime + (note.strumTime == 0 ? 0 : 1)
? true : i[0] == note.strumTime)
&& i[1] % 4 == note.noteData)
// Why does it do this?
// I DONT FUCKING KNOW!!!!!!!!!!!!!!
{
trace('GAMING');
_song.notes[curSection].sectionNotes.remove(i);

View File

@ -60,7 +60,7 @@ class EtternaFunctions
return (getNotes() * 350);
}
public static function wife3(maxms:Float, ts)
public static function wife3(maxms:Float, ts:Float)
{
var max_points = 1.0;
var miss_weight = -5.5;

View File

@ -167,7 +167,7 @@ class PlayState extends MusicBeatState
{
if (FlxG.save.data.etternaMode)
Conductor.safeFrames = 7; // 116ms hit window (j3-4)
Conductor.safeFrames = 5; // 116ms hit window (j3-4)
else
Conductor.safeFrames = 10; // 166ms hit window (j1)
@ -1130,8 +1130,7 @@ class PlayState extends MusicBeatState
lastReportedPlayheadPosition = 0;
if (!paused)
FlxG.sound.playMusic(Paths.inst(PlayState.SONG.song), 1, false);
FlxG.sound.music.onComplete = endSong;
FlxG.sound.playMusic(Paths.inst(PlayState.SONG.song), 1, false);
vocals.play();
if (FlxG.save.data.songPosition)
@ -1554,14 +1553,14 @@ class PlayState extends MusicBeatState
return ranking;
}
public static var songRate = 1.5;
override public function update(elapsed:Float)
{
#if !debug
perfectMode = false;
#end
songPositionBar = Conductor.songPosition;
if (FlxG.keys.justPressed.NINE)
{
if (iconP1.animation.curAnim.name == 'bf-old')
@ -1668,6 +1667,11 @@ class PlayState extends MusicBeatState
{
// Conductor.songPosition = FlxG.sound.music.time;
Conductor.songPosition += FlxG.elapsed * 1000;
/*@:privateAccess
{
FlxG.sound.music._channel.
}*/
songPositionBar = Conductor.songPosition;
if (!paused)
{
@ -1911,6 +1915,7 @@ class PlayState extends MusicBeatState
if (!inCutscene)
keyShit();
#if debug
if (FlxG.keys.justPressed.ONE)
endSong();
@ -2005,7 +2010,7 @@ class PlayState extends MusicBeatState
private function popUpScore(strumtime:Float):Void
{
var noteDiff:Float = Math.abs(strumtime - Conductor.songPosition);
var wife:Float = EtternaFunctions.wife3(noteDiff, 1);
var wife:Float = EtternaFunctions.wife3(noteDiff, FlxG.save.data.etternaMode ? 1 : 1.7);
// boyfriend.playAnim('hey');
vocals.volume = 1;
@ -2296,15 +2301,15 @@ class PlayState extends MusicBeatState
if (repPresses < rep.replay.keyPresses.length && repReleases < rep.replay.keyReleases.length)
{
upP = NearlyEquals(rep.replay.keyPresses[repPresses].time, Conductor.songPosition) && rep.replay.keyPresses[repPresses].key == "up";
rightP = NearlyEquals(rep.replay.keyPresses[repPresses].time, Conductor.songPosition) && rep.replay.keyPresses[repPresses].key == "right";
downP = NearlyEquals(rep.replay.keyPresses[repPresses].time, Conductor.songPosition) && rep.replay.keyPresses[repPresses].key == "down";
leftP = NearlyEquals(rep.replay.keyPresses[repPresses].time, Conductor.songPosition) && rep.replay.keyPresses[repPresses].key == "left";
upP = rep.replay.keyPresses[repPresses].time + 1 <= Conductor.songPosition && rep.replay.keyPresses[repPresses].key == "up";
rightP = rep.replay.keyPresses[repPresses].time + 1 <= Conductor.songPosition && rep.replay.keyPresses[repPresses].key == "right";
downP = rep.replay.keyPresses[repPresses].time + 1 <= Conductor.songPosition && rep.replay.keyPresses[repPresses].key == "down";
leftP = rep.replay.keyPresses[repPresses].time + 1 <= Conductor.songPosition && rep.replay.keyPresses[repPresses].key == "left";
upR = NearlyEquals(rep.replay.keyReleases[repReleases].time, Conductor.songPosition) && rep.replay.keyReleases[repReleases].key == "up";
rightR = NearlyEquals(rep.replay.keyReleases[repReleases].time, Conductor.songPosition) && rep.replay.keyReleases[repReleases].key == "right";
downR = NearlyEquals(rep.replay.keyReleases[repReleases].time, Conductor.songPosition) && rep.replay.keyReleases[repReleases].key == "down";
leftR = NearlyEquals(rep.replay.keyReleases[repReleases].time, Conductor.songPosition) && rep.replay.keyReleases[repReleases].key == "left";
upR = rep.replay.keyPresses[repReleases].time - 1 <= Conductor.songPosition && rep.replay.keyReleases[repReleases].key == "up";
rightR = rep.replay.keyPresses[repReleases].time - 1 <= Conductor.songPosition && rep.replay.keyReleases[repReleases].key == "right";
downR = rep.replay.keyPresses[repReleases].time - 1<= Conductor.songPosition && rep.replay.keyReleases[repReleases].key == "down";
leftR = rep.replay.keyPresses[repReleases].time - 1<= Conductor.songPosition && rep.replay.keyReleases[repReleases].key == "left";
upHold = upP ? true : upR ? false : true;
rightHold = rightP ? true : rightR ? false : true;
@ -2495,56 +2500,116 @@ class PlayState extends MusicBeatState
}
}
playerStrums.forEach(function(spr:FlxSprite)
{
switch (spr.ID)
playerStrums.forEach(function(spr:FlxSprite)
{
case 2:
if (upP && spr.animation.curAnim.name != 'confirm')
{
spr.animation.play('pressed');
trace('play');
}
if (upR)
{
spr.animation.play('static');
repReleases++;
}
case 3:
if (rightP && spr.animation.curAnim.name != 'confirm')
spr.animation.play('pressed');
if (rightR)
{
spr.animation.play('static');
repReleases++;
}
case 1:
if (downP && spr.animation.curAnim.name != 'confirm')
spr.animation.play('pressed');
if (downR)
{
spr.animation.play('static');
repReleases++;
}
case 0:
if (leftP && spr.animation.curAnim.name != 'confirm')
spr.animation.play('pressed');
if (leftR)
{
spr.animation.play('static');
repReleases++;
}
}
if (spr.animation.curAnim.name == 'confirm' && !curStage.startsWith('school'))
{
spr.centerOffsets();
spr.offset.x -= 13;
spr.offset.y -= 13;
}
else
spr.centerOffsets();
});
switch (spr.ID)
{
case 2:
if (loadRep)
{
/*if (upP)
{
spr.animation.play('pressed');
new FlxTimer().start(Math.abs(rep.replay.keyPresses[repReleases].time - Conductor.songPosition) + 10, function(tmr:FlxTimer)
{
spr.animation.play('static');
repReleases++;
});
}*/
}
else
{
if (upP && spr.animation.curAnim.name != 'confirm' && !loadRep)
{
spr.animation.play('pressed');
trace('play');
}
if (upR)
{
spr.animation.play('static');
repReleases++;
}
}
case 3:
if (loadRep)
{
/*if (upP)
{
spr.animation.play('pressed');
new FlxTimer().start(Math.abs(rep.replay.keyPresses[repReleases].time - Conductor.songPosition) + 10, function(tmr:FlxTimer)
{
spr.animation.play('static');
repReleases++;
});
}*/
}
else
{
if (rightP && spr.animation.curAnim.name != 'confirm' && !loadRep)
spr.animation.play('pressed');
if (rightR)
{
spr.animation.play('static');
repReleases++;
}
}
case 1:
if (loadRep)
{
/*if (upP)
{
spr.animation.play('pressed');
new FlxTimer().start(Math.abs(rep.replay.keyPresses[repReleases].time - Conductor.songPosition) + 10, function(tmr:FlxTimer)
{
spr.animation.play('static');
repReleases++;
});
}*/
}
else
{
if (downP && spr.animation.curAnim.name != 'confirm' && !loadRep)
spr.animation.play('pressed');
if (downR)
{
spr.animation.play('static');
repReleases++;
}
}
case 0:
if (loadRep)
{
/*if (upP)
{
spr.animation.play('pressed');
new FlxTimer().start(Math.abs(rep.replay.keyPresses[repReleases].time - Conductor.songPosition) + 10, function(tmr:FlxTimer)
{
spr.animation.play('static');
repReleases++;
});
}*/
}
else
{
if (leftP && spr.animation.curAnim.name != 'confirm' && !loadRep)
spr.animation.play('pressed');
if (leftR)
{
spr.animation.play('static');
repReleases++;
}
}
}
if (spr.animation.curAnim.name == 'confirm' && !curStage.startsWith('school'))
{
spr.centerOffsets();
spr.offset.x -= 13;
spr.offset.y -= 13;
}
else
spr.centerOffsets();
});
}
function noteMiss(direction:Int = 1, daNote:Note):Void
@ -2560,7 +2625,7 @@ class PlayState extends MusicBeatState
misses++;
var noteDiff:Float = Math.abs(daNote.strumTime - Conductor.songPosition);
var wife:Float = EtternaFunctions.wife3(noteDiff, 1);
var wife:Float = EtternaFunctions.wife3(noteDiff, FlxG.save.data.etternaMode ? 1 : 1.7);
totalNotesHit += wife;
@ -2707,13 +2772,14 @@ class PlayState extends MusicBeatState
boyfriend.playAnim('singLEFT', true);
}
playerStrums.forEach(function(spr:FlxSprite)
{
if (Math.abs(note.noteData) == spr.ID)
if (!loadRep)
playerStrums.forEach(function(spr:FlxSprite)
{
spr.animation.play('confirm', true);
}
});
if (Math.abs(note.noteData) == spr.ID)
{
spr.animation.play('confirm', true);
}
});
note.wasGoodHit = true;
vocals.volume = 1;