15 Commits

Author SHA1 Message Date
Carson Kompon
88e3505458 Added setStrumlineY
This is essential for making maps with moving arrows
2021-05-22 22:09:21 -04:00
Carson Kompon
c9e6409782 Added setActorScaleXY, setActorFlipX, and setActorFlipY
setActorScaleXY(float scaleX, float scaleY, int/string id)
setActorFlipX(bool flip, int/string id)
setActorFlipY(bool flip, int/string id)
2021-05-22 21:19:51 -04:00
Carson Kompon
e0efa341b0 Changed setCamZoom and setHudZoom from int to float
Now you can have float value cam/hud zooms :)

(Updated docs aswell)
2021-05-21 13:48:42 -04:00
Kade M
65adb4294f window movement 2021-05-16 14:06:32 -07:00
Kade M
eb214924dc I completely forgot about this lol! 2021-05-16 13:08:07 -07:00
Kade M
7f86f1dbe7 2 seconds 2021-05-16 13:04:08 -07:00
Kade M
00d15a3cfb some changes, + modcharts work 2021-05-08 18:26:38 -07:00
Kade M
28cc2a96d2 fuck you 2021-05-06 18:12:58 -07:00
Zenokwei a.k.a ILuvGemz
6a05481c6c
Tween ins Tween outs and tween linear
Added tween ins tween outs and tween linear for all available tweens
2021-05-04 20:41:48 +07:00
Zenokwei a.k.a ILuvGemz
8e18973bfd
Update ModchartState.hx 2021-05-04 20:38:05 +07:00
Kade M
2bb9c10ba2 fix 2021-05-03 20:51:50 -07:00
Kade M
69478bf5ae poggers 2021-05-03 20:33:28 -07:00
Kade M
d967c58286
why is this an int 2021-05-03 20:15:14 -07:00
KadeDev
3eb9fc56ee #if windows 2021-04-30 10:21:15 -07:00
KadeDev
70b6698a4a lua refactor 2021-04-29 15:07:47 -07:00