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@ -30,7 +30,7 @@ install:
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- haxelib git discord_rpc https://github.com/Aidan63/linc_discord-rpc
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- haxelib git extension-webm https://github.com/KadeDev/extension-webm
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- haxelib run lime rebuild extension-webm linux
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- haxelib install linc_luajit
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- haxelib git linc_luajit https://github.com/AndreiRudenko/linc_luajit.git
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- haxelib install actuate
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- haxelib list
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- cd /home/appveyor/projects/kade-engine-linux
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29
docs/changelogs/changelog-1.6.2.md
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29
docs/changelogs/changelog-1.6.2.md
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@ -0,0 +1,29 @@
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# Latest (master) changelog/Changelog
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Changes marked with 💖 will be listed in the short version of the changelog in `version.downloadMe`.
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### Additions
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- Added a Instant Respawn Option
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- 💖 Added the ability to select and modify notes in the editor
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- Added the ability for note specific alternative animation toggles
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- 💖 Added copy and paste (with ctrl z support) while selecting notes
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- Added 12th and 24th snaps
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### Changes
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- Play Here option changed for the better
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- Changed left or right in the charter to skip forward or backward a section
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- 💖 Optimized gameplay (less lag??)
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- 💖 Optimized the chart editor (less lag on longer songs, and faster load times)
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- Gameplay Customization now allows for you to change the zoom of the play field
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- SM Files now give you more details on why they can't be loaded.
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### Bugfixes
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- 💖 Fixed stutter at the start of a song
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- Fixed a bunch of week 6 crashing related issues
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- Fixed tutorial crashing on story mode
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- Fixed notes in an SM file desyncing with sections
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- 💖 Fixed scroll speed changes so they work when more then one of them exist
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- Fixed steps reseting to 0 on a bpm change IN gameplay
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- Fixed claps so they're based on time instead of the note's y position
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- Swap Section no longer breaks with duets
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- 💖 Modcharts now work on Linux!
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@ -1,6 +1,7 @@
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# Changelogs
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- [Latest](latest) (Contains changes that are not in a release yet)
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- [1.6.2](changelog-1.6.2)
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- [1.6.1](changelog-1.6.1)
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- [1.6](changelog-1.6)
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- [1.5.4](changelog-1.5.4)
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@ -112,8 +112,8 @@ class KadeEngineData
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if (FlxG.save.data.cacheImages == null)
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FlxG.save.data.cacheImages = false;
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if (FlxG.save.data.editor == null)
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FlxG.save.data.editor = true;
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if (FlxG.save.data.editorBG == null)
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FlxG.save.data.editor = false;
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if (FlxG.save.data.zoom == null)
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FlxG.save.data.zoom = 1;
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@ -38,7 +38,7 @@ class MainMenuState extends MusicBeatState
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var newGaming2:FlxText;
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public static var firstStart:Bool = true;
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public static var nightly:String = "pre-release2";
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public static var nightly:String = "";
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public static var kadeEngineVer:String = "1.6.2" + nightly;
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public static var gameVer:String = "0.2.7.1";
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@ -152,7 +152,7 @@ class EditorRes extends Option
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public override function press():Bool
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{
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FlxG.save.data.editor = !FlxG.save.data.editor;
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FlxG.save.data.editorBG = !FlxG.save.data.editorBG;
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display = updateDisplay();
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return true;
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@ -160,7 +160,7 @@ class EditorRes extends Option
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private override function updateDisplay():String
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{
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return FlxG.save.data.editor ? "Show Editor Grid" : "Do not Show Editor Grid";
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return FlxG.save.data.editorBG ? "Show Editor Grid" : "Do not Show Editor Grid";
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}
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}
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@ -1,112 +0,0 @@
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package;
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import flixel.FlxG;
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import flixel.FlxSprite;
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import flixel.FlxSubState;
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import flixel.text.FlxText;
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import flixel.tweens.FlxEase;
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import flixel.tweens.FlxTween;
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import flixel.util.FlxColor;
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import flixel.util.FlxTimer;
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import lime.app.Application;
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class OutdatedSubState extends MusicBeatState
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{
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public static var leftState:Bool = false;
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public static var needVer:String = "IDFK LOL";
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public static var currChanges:String = "dk";
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private var bgColors:Array<String> = [
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'#314d7f',
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'#4e7093',
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'#70526e',
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'#594465'
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];
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private var colorRotation:Int = 1;
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override function create()
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{
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super.create();
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var bg:FlxSprite = new FlxSprite().loadGraphic(Paths.image('week54prototype', 'shared'));
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bg.scale.x *= 1.55;
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bg.scale.y *= 1.55;
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bg.screenCenter();
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bg.antialiasing = FlxG.save.data.antialiasing;
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add(bg);
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var kadeLogo:FlxSprite = new FlxSprite(FlxG.width, 0).loadGraphic(Paths.image('KadeEngineLogo'));
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kadeLogo.scale.y = 0.3;
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kadeLogo.scale.x = 0.3;
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kadeLogo.x -= kadeLogo.frameHeight;
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kadeLogo.y -= 180;
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kadeLogo.alpha = 0.8;
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kadeLogo.antialiasing = FlxG.save.data.antialiasing;
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add(kadeLogo);
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var txt:FlxText = new FlxText(0, 0, FlxG.width,
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"Your Kade Engine is outdated!\nYou are on "
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+ MainMenuState.kadeEngineVer
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+ "\nwhile the most recent version is " + needVer + "."
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+ "\n\nWhat's new:\n\n"
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+ currChanges
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+ "\n& more changes and bugfixes in the full changelog"
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+ "\n\nPress Space to view the full changelog and update\nor ESCAPE to ignore this",
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32);
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if (MainMenuState.nightly != "")
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txt.text =
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"You are on\n"
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+ MainMenuState.kadeEngineVer
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+ "\nWhich is a PRE-RELEASE BUILD!"
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+ "\n\nReport all bugs to the author of the pre-release.\nSpace/Escape ignores this.";
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txt.setFormat("VCR OSD Mono", 32, FlxColor.fromRGB(200, 200, 200), CENTER);
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txt.borderColor = FlxColor.BLACK;
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txt.borderSize = 3;
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txt.borderStyle = FlxTextBorderStyle.OUTLINE;
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txt.screenCenter();
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add(txt);
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FlxTween.color(bg, 2, bg.color, FlxColor.fromString(bgColors[colorRotation]));
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FlxTween.angle(kadeLogo, kadeLogo.angle, -10, 2, {ease: FlxEase.quartInOut});
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new FlxTimer().start(2, function(tmr:FlxTimer)
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{
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FlxTween.color(bg, 2, bg.color, FlxColor.fromString(bgColors[colorRotation]));
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if(colorRotation < (bgColors.length - 1)) colorRotation++;
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else colorRotation = 0;
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}, 0);
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new FlxTimer().start(2, function(tmr:FlxTimer)
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{
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if(kadeLogo.angle == -10) FlxTween.angle(kadeLogo, kadeLogo.angle, 10, 2, {ease: FlxEase.quartInOut});
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else FlxTween.angle(kadeLogo, kadeLogo.angle, -10, 2, {ease: FlxEase.quartInOut});
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}, 0);
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new FlxTimer().start(0.8, function(tmr:FlxTimer)
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{
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if(kadeLogo.alpha == 0.8) FlxTween.tween(kadeLogo, {alpha: 1}, 0.8, {ease: FlxEase.quartInOut});
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else FlxTween.tween(kadeLogo, {alpha: 0.8}, 0.8, {ease: FlxEase.quartInOut});
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}, 0);
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}
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override function update(elapsed:Float)
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{
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if (controls.ACCEPT && MainMenuState.nightly == "")
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{
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fancyOpenURL("https://kadedev.github.io/Kade-Engine/changelogs/changelog-" + needVer);
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}
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else if (controls.ACCEPT)
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{
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leftState = true;
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FlxG.switchState(new MainMenuState());
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}
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if (controls.BACK)
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{
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leftState = true;
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FlxG.switchState(new MainMenuState());
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}
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super.update(elapsed);
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}
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}
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@ -1,8 +1,6 @@
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package;
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import openfl.utils.Assets;
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import flixel.graphics.FlxGraphic;
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import flixel.system.FlxAssets.FlxGraphicAsset;
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import flixel.FlxG;
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import flixel.graphics.frames.FlxAtlasFrames;
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import openfl.utils.AssetType;
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@ -69,7 +69,7 @@ import lime.utils.Assets;
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import openfl.display.BlendMode;
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import openfl.display.StageQuality;
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import openfl.filters.ShaderFilter;
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#if cpp
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#if windows
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import Discord.DiscordClient;
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#end
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#if cpp
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@ -2109,7 +2109,7 @@ class PlayState extends MusicBeatState
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vocals.pause();
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}
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#if cpp
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#if windows
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DiscordClient.changePresence("PAUSED on "
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+ SONG.song
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+ " ("
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@ -2143,7 +2143,7 @@ class PlayState extends MusicBeatState
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startTimer.active = true;
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paused = false;
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#if cpp
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#if windows
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if (startTimer.finished)
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{
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DiscordClient.changePresence(detailsText
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@ -2181,7 +2181,7 @@ class PlayState extends MusicBeatState
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vocals.time = Conductor.songPosition;
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vocals.play();
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#if cpp
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#if windows
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DiscordClient.changePresence(detailsText
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+ " "
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+ SONG.song
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@ -2429,7 +2429,7 @@ class PlayState extends MusicBeatState
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removedVideo = true;
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}
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cannotDie = true;
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#if cpp
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#if windows
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DiscordClient.changePresence("Chart Editor", null, null, true);
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#end
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@ -2853,7 +2853,7 @@ class PlayState extends MusicBeatState
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openSubState(new GameOverSubstate(boyfriend.getScreenPosition().x, boyfriend.getScreenPosition().y));
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#if cpp
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#if windows
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// Game Over doesn't get his own variable because it's only used here
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DiscordClient.changePresence("GAME OVER -- "
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+ SONG.song
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@ -2889,7 +2889,7 @@ class PlayState extends MusicBeatState
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openSubState(new GameOverSubstate(boyfriend.getScreenPosition().x, boyfriend.getScreenPosition().y));
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#if cpp
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#if windows
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// Game Over doesn't get his own variable because it's only used here
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DiscordClient.changePresence("GAME OVER -- "
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+ SONG.song
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@ -21,7 +21,7 @@ class SectionRender extends FlxSprite
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if (Math.floor(h) != h)
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h = GRID_SIZE;
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if (FlxG.save.data.editor)
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if (FlxG.save.data.editorBG)
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FlxGridOverlay.overlay(this,GRID_SIZE, Std.int(h), GRID_SIZE * 8,GRID_SIZE * Height);
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}
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@ -290,40 +290,6 @@ class TitleState extends MusicBeatState
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MainMenuState.firstStart = true;
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MainMenuState.finishedFunnyMove = false;
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new FlxTimer().start(2, function(tmr:FlxTimer)
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{
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// Get current version of Kade Engine
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var http = new haxe.Http("https://raw.githubusercontent.com/KadeDev/Kade-Engine/master/version.downloadMe");
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var returnedData:Array<String> = [];
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http.onData = function (data:String)
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{
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returnedData[0] = data.substring(0, data.indexOf(';'));
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returnedData[1] = data.substring(data.indexOf('-'), data.length);
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if (!MainMenuState.kadeEngineVer.contains(returnedData[0].trim()) && !OutdatedSubState.leftState)
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{
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trace('outdated lmao! ' + returnedData[0] + ' != ' + MainMenuState.kadeEngineVer);
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OutdatedSubState.needVer = returnedData[0];
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OutdatedSubState.currChanges = returnedData[1];
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FlxG.switchState(new OutdatedSubState());
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clean();
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}
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else
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{
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FlxG.switchState(new MainMenuState());
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clean();
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}
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}
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http.onError = function (error) {
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trace('error: $error');
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FlxG.switchState(new MainMenuState()); // fail but we go anyway
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clean();
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}
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http.request();
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});
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// FlxG.sound.play(Paths.music('titleShoot'), 0.7);
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}
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@ -30,6 +30,8 @@ class SMFile
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{
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_fileData = data;
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// Gather header data
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var headerData = "";
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var inc = 0;
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@ -42,9 +44,16 @@ class SMFile
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header = new SMHeader(headerData.split(';'));
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if (!StringTools.contains(header.MUSIC,"ogg"))
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if (_fileData.toString().split("#NOTES").length > 2)
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{
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Application.current.window.alert("The music MUST be an OGG File.","SM File loading (" + header.TITLE + ")");
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Application.current.window.alert("The chart must only have 1 difficulty, this one has " + (_fileData.toString().split("#NOTES").length - 1),"SM File loading (" + header.TITLE + ")");
|
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isValid = false;
|
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return;
|
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}
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||||
|
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if (!StringTools.contains(header.MUSIC.toLowerCase(),"ogg"))
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{
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Application.current.window.alert("The music MUST be an OGG File, make sure the sm file has the right music property.","SM File loading (" + header.TITLE + ")");
|
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isValid = false;
|
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return;
|
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}
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@ -66,6 +75,8 @@ class SMFile
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|
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measures = [];
|
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|
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|
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|
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var measure = "";
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|
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trace(data[inc - 1]);
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@ -284,7 +295,6 @@ class SMFile
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{
|
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song.eventObjects = header.changeEvents;
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}
|
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|
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/*var newSections = [];
|
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|
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for(s in 0...song.notes.length) // lets go ahead and make sure each note is actually in their own section haha
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|
@ -1,5 +0,0 @@
|
||||
1.6.1;
|
||||
- Wiggle Shader for Lua Modcharts
|
||||
- Optimized the editor
|
||||
- Fixed HTML5 Delta Timings
|
||||
- Steps actually exist now
|
Loading…
x
Reference in New Issue
Block a user