65 lines
6.0 KiB
Markdown
65 lines
6.0 KiB
Markdown
# Latest changelog
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Changes marked with 💖 will be listed in the short version of the changelog in `version.downloadMe`.
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### Additions
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- [PR #307](https://github.com/KadeDev/Kade-Engine/pulls/307): Fix freeplay lag, add freeplay background changes, and add icons updating in charting state
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- Updated to Week 7 input with anti mash
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- 💖 Added toggle for ghost tapping
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- (maybe 💖) [PR #328](https://github.com/KadeDev/Kade-Engine/pulls/328) and [PR #331](https://github.com/KadeDev/Kade-Engine/pulls/331): Distractions toggle
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- [PR #341](https://github.com/KadeDev/Kade-Engine/pull/341): Update heads in realtime in charting state
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- 💖 [PR #362](https://github.com/KadeDev/Kade-Engine/pull/362): Officially support macOS (and add macOS requirements to docs)
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- Set up macOS CI builds
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- [PR #373](https://github.com/KadeDev/Kade-Engine/pull/373): Add tweens to modcharts
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- [PR #367](https://github.com/KadeDev/Kade-Engine/pull/367): Add labels to charting state
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- [PR #374](https://github.com/KadeDev/Kade-Engine/pull/374): Add more icon sizes
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- 💖 [PR #385](https://github.com/KadeDev/Kade-Engine/pull/385): Autoplay
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- (maybe 💖) [#353](https://github.com/KadeDev/Kade-Engine/issues/353) ([PR #400](https://github.com/KadeDev/Kade-Engine/pulls/400)): Clap assist for syncing charts
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- [PR #413](https://github.com/KadeDev/Kade-Engine/pulls/413): Option to disable flashing lights in menus
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- [PR #428](https://github.com/KadeDev/Kade-Engine/pulls/428): Move documentation to GitHub Pages + new changelog system
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- [PR #431](https://github.com/KadeDev/Kade-Engine/pull/431): Add Max NPS counter
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- [PR #447](https://github.com/KadeDev/Kade-Engine/pull/447): New outdated version screen with small patch notes
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- (maybe 💖) [PR #490](https://github.com/KadeDev/Kade-Engine/pull/490): Bring back `R` to reset, but now you can toggle it in the options
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- [PR #513](https://github.com/KadeDev/Kade-Engine/pull/513): Alt animations can now have idles
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- [PR #551](https://github.com/KadeDev/Kade-Engine/pull/551): Add setActorScaleXY, setActorFlipX, setActorFlipY, setStrumlineY to lua modcharts
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- [PR #582](https://github.com/KadeDev/Kade-Engine/pull/582): Add changeDadCharacter, changeBoyfriendCharacter, keyPressed to lua modcharts
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- [PR #603](https://github.com/KadeDev/Kade-Engine/pull/603) and [PR #604](https://github.com/KadeDev/Kade-Engine/pull/604): Add note shifting to the chart editor
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- [PR #672](https://github.com/KadeDev/Kade-Engine/pull/672): Add getWindowWidth, getWindowHeight to lua modcharts
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- 💖 You can now fully customize your keybinds
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- Added new animations for the main menu and options menu
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- You can now place notes in the chart editor with 1-8 on your keyboard
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### Changes
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- Tutorial is now a modchart instead of being hardcoded
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- [PR #332](https://github.com/KadeDev/Kade-Engine/pull/332): Move the beatbox in Fresh to the vocal track
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- [PR #334](https://github.com/KadeDev/Kade-Engine/pull/334): Unhardcode GF Version, stages, and noteskins and make them loaded from chart
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- [PR #291](https://github.com/KadeDev/Kade-Engine/pull/291): Make it so you can compile with 4.0.x
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- 💖 [PR #440](https://github.com/KadeDev/Kade-Engine/pull/440): Change how replays work + store scroll speed and direction in replays
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- [PR #480](https://github.com/KadeDev/Kade-Engine/pull/480): Alphabet now supports spaces, songs now use spaces instead of dashes internally
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- (maybe 💖) [PR #504](https://github.com/KadeDev/Kade-Engine/pull/504): Opponent strumline now lights up when they hit a note, like the player's does
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- 💖 [PR #519](https://github.com/KadeDev/Kade-Engine/pull/519): Now using the new recharts from Funkin v0.2.8
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- [PR #528](https://github.com/KadeDev/Kade-Engine/pull/528): setCamZoom and setHudZoom now use floats in lua modcharts
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- [PR #590](https://github.com/KadeDev/Kade-Engine/pull/590): The license is now automatically distributed with the game
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- (maybe 💖) [PR #612](https://github.com/KadeDev/Kade-Engine/pull/612): BPM is now a float (can have decimals)
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- The strumline in the chart editor now snaps to the time axis (toggle with Ctrl)
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- Change the look of judgements (sick, good, bad, shit)
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### Bugfixes
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- [PR #289](https://github.com/KadeDev/Kade-Engine/pulls/289): Player 2 now plays idle animation properly when camera zooms in
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- (maybe 💖) [PR #314](https://github.com/KadeDev/Kade-Engine/pulls/314): Fix note trails
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- [PR #330](https://github.com/KadeDev/Kade-Engine/pull/330): Fix spelling errors in options
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- [#329](https://github.com/KadeDev/Kade-Engine/issues/329) ([PR #341](https://github.com/KadeDev/Kade-Engine/pull/341)): Fix crash when changing characters in charting state on web
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- [PR #341](https://github.com/KadeDev/Kade-Engine/pull/341): Fix html5 crash (when building), fix layering issues in charting state, fix charting state crashes in html5
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- [PR #376](https://github.com/KadeDev/Kade-Engine/pull/376): Fix must hit sections
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- [#368](https://github.com/KadeDev/Kade-Engine/issues/368) ([PR #392](https://github.com/KadeDev/Kade-Engine/pull/392)): Fix enemy idle animations not playing before first note
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- [PR #399](https://github.com/KadeDev/Kade-Engine/pulls/399): Fix downscroll typo
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- [PR #431](https://github.com/KadeDev/Kade-Engine/pull/431): Fix NPS counter
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- [#404](https://github.com/KadeDev/Kade-Engine/issues/404) ([PR #446](https://github.com/KadeDev/Kade-Engine/pull/446)): Fix bug where Alt Animation in charting state doesn't stay checked after going to another section then back
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- [PR #503](https://github.com/KadeDev/Kade-Engine/pull/503): Fix menu jittering
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- [PR #600](https://github.com/KadeDev/Kade-Engine/pull/600): Fix bug where modcharts would break pausing
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- [PR #638](https://github.com/KadeDev/Kade-Engine/pull/638): Fix bug with Girlfriend's dance in the tutorial
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- [PR #678](https://github.com/KadeDev/Kade-Engine/pull/678): Fix opening URLs on Linux
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- [PR #672](https://github.com/KadeDev/Kade-Engine/pull/672): Fix getScreenWidth and getScreenHeight in lua modcharts
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- Fixed early hit window
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- (maybe 💖) [PR #694](https://github.com/KadeDev/Kade-Engine/pull/694): Fix note trails, but better
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