initial
This commit is contained in:
36
game/client/cstrike15/gameui/changegamedialog.h
Normal file
36
game/client/cstrike15/gameui/changegamedialog.h
Normal file
@ -0,0 +1,36 @@
|
||||
//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
// $NoKeywords: $
|
||||
//=============================================================================//
|
||||
|
||||
#ifndef CHANGEGAMEDIALOG_H
|
||||
#define CHANGEGAMEDIALOG_H
|
||||
#ifdef _WIN32
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include <vgui_controls/Frame.h>
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: Dialogs for use to change current loaded mod
|
||||
//-----------------------------------------------------------------------------
|
||||
class CChangeGameDialog : public vgui::Frame
|
||||
{
|
||||
public:
|
||||
explicit CChangeGameDialog(vgui::Panel *parent);
|
||||
~CChangeGameDialog();
|
||||
|
||||
virtual void OnCommand( const char *command );
|
||||
|
||||
private:
|
||||
void LoadModList();
|
||||
|
||||
vgui::ListPanel *m_pModList;
|
||||
|
||||
typedef vgui::Frame BaseClass;
|
||||
};
|
||||
|
||||
|
||||
#endif // CHANGEGAMEDIALOG_H
|
Reference in New Issue
Block a user