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matchmaking/swarm/mm_title_richpresence.h
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25
matchmaking/swarm/mm_title_richpresence.h
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//===== Copyright <20> 1996-2009, Valve Corporation, All rights reserved. ======//
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//
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// Purpose:
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//
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//===========================================================================//
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#ifndef MM_TITLE_RICHPRESENCE_H
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#define MM_TITLE_RICHPRESENCE_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "mm_title.h"
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void MM_Title_RichPresence_Update( KeyValues *pFullSettings, KeyValues *pUpdatedSettings );
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void MM_Title_RichPresence_PlayersChanged( KeyValues *pFullSettings );
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KeyValues * MM_Title_RichPresence_PrepareForSessionCreate( KeyValues *pSettings );
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extern ContextValue_t g_pcv_CONTEXT_ACCESS[];
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extern ContextValue_t g_pcv_CONTEXT_GAME_MODE[];
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extern ContextValue_t g_pcv_CONTEXT_STATE[];
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extern ContextValue_t g_pcv_CONTEXT_DIFFICULTY[];
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#endif // MM_TITLE_H
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