2025-06-04 03:22:50 +02:00

44 lines
1.3 KiB
C++

//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#include "OptionsSubGame.h"
#include "BasePanel.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
//-----------------------------------------------------------------------------
// Purpose: Constructor
//-----------------------------------------------------------------------------
COptionsSubGame::COptionsSubGame( vgui::Panel *parent, const char *name ) : BaseClass( parent, name )
{
SetDeleteSelfOnClose( true );
LoadControlSettings( "Resource/OptionsSubGame.res" );
}
//-----------------------------------------------------------------------------
// Purpose: Destructor
//-----------------------------------------------------------------------------
COptionsSubGame::~COptionsSubGame()
{
}
void COptionsSubGame::OnClose( void )
{
#if defined( BASEPANEL_LEGACY_SOURCE1 )
BasePanel()->RunCloseAnimation( "CloseOptionsSubGame" );
#endif
BaseClass::OnClose();
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void COptionsSubGame::OnCommand( const char *command )
{
BaseClass::OnCommand( command );
}