This commit is contained in:
Kade M 2021-05-16 14:06:42 -07:00
commit 7b997b1126
4 changed files with 63 additions and 7 deletions

View File

@ -65,6 +65,9 @@ class KadeEngineData
if (FlxG.save.data.flashing == null)
FlxG.save.data.flashing = true;
if (FlxG.save.data.resetButton == null)
FlxG.save.data.resetButton = false;
if (FlxG.save.data.botplay == null)
FlxG.save.data.botplay = false;

View File

@ -204,6 +204,26 @@ class DistractionsAndEffectsOption extends Option
}
}
class ResetButtonOption extends Option
{
public function new(desc:String)
{
super();
description = desc;
}
public override function press():Bool
{
FlxG.save.data.resetButton = !FlxG.save.data.resetButton;
display = updateDisplay();
return true;
}
private override function updateDisplay():String
{
return "Reset Button " + (!FlxG.save.data.resetButton ? "off" : "on");
}
}
class FlashingLightsOption extends Option
{
public function new(desc:String)

View File

@ -30,6 +30,7 @@ class OptionsMenu extends MusicBeatState
#end
new ScrollSpeedOption("Change your scroll speed (Left for -0.1, right for +0.1. If it's at 1, it will be chart dependent)"),
new AccuracyDOption("Change how accuracy is calculated. (Accurate = Simple, Complex = Milisecond Based)"),
new ResetButtonOption("Toggle pressing R to gameover."),
// new OffsetMenu("Get a note offset based off of your inputs!"),
new CustomizeGameplay("Drag'n'Drop Gameplay Modules around to your preference")
]),
@ -51,7 +52,7 @@ class OptionsMenu extends MusicBeatState
new ReplayOption("View replays"),
#end
new FlashingLightsOption("Toggle flashing lights that can cause epileptic seizures and strain."),
new WatermarkOption("Turn off all watermarks from the engine."),
new WatermarkOption("Enable and disable all watermarks from the engine."),
new BotPlay("Showcase your charts and mods with autoplay.")
])

View File

@ -1,5 +1,6 @@
package;
import flixel.input.keyboard.FlxKey;
import haxe.Exception;
import openfl.geom.Matrix;
import openfl.display.BitmapData;
@ -307,8 +308,6 @@ class PlayState extends MusicBeatState
trace('INFORMATION ABOUT WHAT U PLAYIN WIT:\nFRAMES: ' + Conductor.safeFrames + '\nZONE: ' + Conductor.safeZoneOffset + '\nTS: ' + Conductor.timeScale + '\nBotPlay : ' + FlxG.save.data.botplay);
//dialogue shit
switch (SONG.song.toLowerCase())
{
@ -726,8 +725,6 @@ class PlayState extends MusicBeatState
gfVersion = 'gf-christmas';
case 'gf-pixel':
gfVersion = 'gf-pixel';
case 'gf':
gfVersion = 'gf';
default:
gfVersion = 'gf';
}
@ -1788,7 +1785,7 @@ class PlayState extends MusicBeatState
// 1 / 1000 chance for Gitaroo Man easter egg
if (FlxG.random.bool(0.1))
{
// gitaroo man easter egg
trace('GITAROO MAN EASTER EGG');
FlxG.switchState(new GitarooPause());
}
else
@ -1852,7 +1849,19 @@ class PlayState extends MusicBeatState
}
#end
}
if (FlxG.keys.justPressed.ZERO)
{
FlxG.switchState(new AnimationDebug(SONG.player1));
#if windows
if (luaModchart != null)
{
luaModchart.die();
luaModchart = null;
}
#end
}
#end
if (startingSong)
@ -2122,6 +2131,29 @@ class PlayState extends MusicBeatState
// FlxG.switchState(new GameOverState(boyfriend.getScreenPosition().x, boyfriend.getScreenPosition().y));
}
if (FlxG.save.data.resetButton)
{
if(FlxG.keys.justPressed.R)
{
boyfriend.stunned = true;
persistentUpdate = false;
persistentDraw = false;
paused = true;
vocals.stop();
FlxG.sound.music.stop();
openSubState(new GameOverSubstate(boyfriend.getScreenPosition().x, boyfriend.getScreenPosition().y));
#if windows
// Game Over doesn't get his own variable because it's only used here
DiscordClient.changePresence("GAME OVER -- " + SONG.song + " (" + storyDifficultyText + ") " + Ratings.GenerateLetterRank(accuracy),"\nAcc: " + HelperFunctions.truncateFloat(accuracy, 2) + "% | Score: " + songScore + " | Misses: " + misses , iconRPC);
#end
// FlxG.switchState(new GameOverState(boyfriend.getScreenPosition().x, boyfriend.getScreenPosition().y));
}
}
if (unspawnNotes[0] != null)
{