fix this hardlock u dingus
makes it where player cant hardlock if they pause during transition to charting state
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@ -2425,7 +2425,7 @@ class PlayState extends MusicBeatState
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scoreTxt.x = (originalX - (lengthInPx / 2)) + 335;
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if (controls.PAUSE && startedCountdown && canPause)
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if (controls.PAUSE && startedCountdown && canPause && !cannotDie)
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{
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persistentUpdate = false;
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persistentDraw = true;
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