Merge pull request #1275 from cuckydev/more-fixes
Maybe fix missing FPS counter
This commit is contained in:
commit
e58ab07b05
@ -86,13 +86,6 @@ class Main extends Sprite
|
|||||||
#end
|
#end
|
||||||
addChild(game);
|
addChild(game);
|
||||||
|
|
||||||
#if !mobile
|
|
||||||
fpsCounter = new FPS(10, 3, 0xFFFFFF);
|
|
||||||
addChild(fpsCounter);
|
|
||||||
toggleFPS(FlxG.save.data.fps);
|
|
||||||
|
|
||||||
#end
|
|
||||||
|
|
||||||
PlayerSettings.init();
|
PlayerSettings.init();
|
||||||
|
|
||||||
#if windows
|
#if windows
|
||||||
@ -110,6 +103,12 @@ class Main extends Sprite
|
|||||||
FlxG.save.bind('funkin', 'ninjamuffin99');
|
FlxG.save.bind('funkin', 'ninjamuffin99');
|
||||||
|
|
||||||
KadeEngineData.initSave();
|
KadeEngineData.initSave();
|
||||||
|
|
||||||
|
#if !mobile
|
||||||
|
fpsCounter = new FPS(10, 3, 0xFFFFFF);
|
||||||
|
addChild(fpsCounter);
|
||||||
|
toggleFPS(FlxG.save.data.fps);
|
||||||
|
#end
|
||||||
}
|
}
|
||||||
|
|
||||||
var game:FlxGame;
|
var game:FlxGame;
|
||||||
|
Loading…
x
Reference in New Issue
Block a user