Merge pull request #1080 from ACardboardBox1/ACardboardBox1-portrait-fix
portrait fix + spelling fix in main.hx [skip ci]
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commit
eaea7e0b85
@ -155,7 +155,7 @@ class DialogueBox extends FlxSpriteGroup
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portraitLeft.visible = false;
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portraitLeft.visible = false;
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if (PlayState.SONG.song.toLowerCase() == 'thorns')
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if (PlayState.SONG.song.toLowerCase() == 'thorns')
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{
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{
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portraitLeft.color = FlxColor.BLACK;
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portraitLeft.visible = false;
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swagDialogue.color = FlxColor.WHITE;
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swagDialogue.color = FlxColor.WHITE;
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dropText.color = FlxColor.BLACK;
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dropText.color = FlxColor.BLACK;
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}
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}
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@ -23,7 +23,7 @@ class Main extends Sprite
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var skipSplash:Bool = true; // Whether to skip the flixel splash screen that appears in release mode.
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var skipSplash:Bool = true; // Whether to skip the flixel splash screen that appears in release mode.
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var startFullscreen:Bool = false; // Whether to start the game in fullscreen on desktop targets
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var startFullscreen:Bool = false; // Whether to start the game in fullscreen on desktop targets
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public static var watermarks = true; // Whether to put Kade Engine liteartly anywhere
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public static var watermarks = true; // Whether to put Kade Engine literally anywhere
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// You can pretty much ignore everything from here on - your code should go in your states.
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// You can pretty much ignore everything from here on - your code should go in your states.
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