Commit Graph
8 Commits
Author SHA1 Message Date
Carson Kompon f20493cd84 Added setStrumLineY
From https://github.com/KadeDev/Kade-Engine/pull/551
2021-05-22 22:11:50 -04:00
Carson Kompon 88e3505458 Added setStrumlineY
This is essential for making maps with moving arrows
2021-05-22 22:09:21 -04:00
Carson Kompon 300c9f8baa Added setActorScaleXY, setActorFlipX and setActorFlipY
Also removed the non-existent setActorScaleX and setActorScaleY
2021-05-22 21:37:47 -04:00
Carson Kompon c9e6409782 Added setActorScaleXY, setActorFlipX, and setActorFlipY
setActorScaleXY(float scaleX, float scaleY, int/string id)
setActorFlipX(bool flip, int/string id)
setActorFlipY(bool flip, int/string id)
2021-05-22 21:19:51 -04:00
Carson Kompon cc023d96d9 Changed getCamX/Y to getCameraX/Y
There is no getCamX/Y, and causes the game to crash :p
2021-05-22 01:57:00 -04:00
Carson Kompon a5d24d2196 Corrected the description of anyNotes
anyNotes returns true if the amount of rendered notes != 0,
it previously stated that it returned the number of rendered notes on the screen
2021-05-21 22:53:36 -04:00
Carson Kompon f66219ddf6 Added getRenderedNoteHit to the modchart docs
This was undocumented and has been a huge help to me, so I thought I'd add it to the docs
2021-05-21 22:49:40 -04:00
Carson Kompon e0efa341b0 Changed setCamZoom and setHudZoom from int to float
Now you can have float value cam/hud zooms :)

(Updated docs aswell)
2021-05-21 13:48:42 -04:00