why is it even
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@ -194,7 +194,7 @@ class PlayState extends MusicBeatState
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var notesHitArray:Array<Date> = [];
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var notesHitArray:Array<Date> = [];
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var currentFrames:Int = 0;
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var currentFrames:Int = 0;
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var idleToBeat:Bool = true; // change if bf and dad would idle to the beat of the song
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var idleToBeat:Bool = false; // change if bf and dad would idle to the beat of the song
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var idleBeat:Int = 4; // how frequently bf and dad would play their idle animation(1 - every beat, 2 - every 2 beats and so on)
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var idleBeat:Int = 4; // how frequently bf and dad would play their idle animation(1 - every beat, 2 - every 2 beats and so on)
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public var dialogue:Array<String> = ['dad:blah blah blah', 'bf:coolswag'];
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public var dialogue:Array<String> = ['dad:blah blah blah', 'bf:coolswag'];
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@ -3943,7 +3943,6 @@ class PlayState extends MusicBeatState
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{
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{
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playerStrums.forEach(function(spr:FlxSprite)
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playerStrums.forEach(function(spr:FlxSprite)
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{
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{
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trace(Math.abs(daNote.noteData));
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if (Math.abs(daNote.noteData) == spr.ID)
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if (Math.abs(daNote.noteData) == spr.ID)
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{
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{
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spr.animation.play('confirm', true);
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spr.animation.play('confirm', true);
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